add db connection, refactor code, add db migration files

This commit is contained in:
lbenedar
2026-04-03 18:59:15 +03:00
parent d5577f10d7
commit a16edb9b61
28 changed files with 587 additions and 345 deletions

View File

@@ -3,26 +3,37 @@ package foundry
import (
"context"
"fmt"
"log"
"net/http"
"net/url"
"log/slog"
"strconv"
"strings"
"sync"
"time"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/requests"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
"github.com/gorilla/websocket"
)
type TransportCode int
const (
WriterCode = TransportCode(0)
ReaderCode = TransportCode(1)
)
type webSocketUtil struct {
wsConn *websocket.Conn
currWsId int
isReadReady bool
logger *slog.Logger
msgMap map[int](chan []byte)
msgMap map[int](chan []byte)
chanMutex sync.Mutex
channels types.Channels
}
mutex sync.Mutex
channels Channels
func NewWebSocketUtil() *webSocketUtil {
return &webSocketUtil{currWsId: 0, isReadReady: false, msgMap: make(map[int]chan []byte)}
}
func parseCode(msg *string) string {
@@ -54,53 +65,28 @@ func parseId(msg *string, start int) (int, int) {
return msgId, j
}
func parseWsRespMessage(msg string) (*wsMessage, error) {
data := &wsMessage{}
func parseWsRespMessage(msg string) (*types.WsMessage, error) {
data := &types.WsMessage{}
data.code = parseCode(&msg)
if data.code != RespDataCode {
data.Code = parseCode(&msg)
if data.Code != RespDataCode {
return data, nil
}
i := len(data.code)
i := len(data.Code)
if i == 0 {
return nil, ErrorMsgNotHaveNumber
}
data.id, i = parseId(&msg, i)
data.Id, i = parseId(&msg, i)
if i == 0 {
return nil, ErrorMsgNotHaveNumber
}
data.msgJson = msg[i:]
data.MsgJson = msg[i:]
return data, nil
}
func ConnectToWebSocket(foundry *Foundry) error {
if !foundry.isAuth {
return ErrorNotAuth
}
query := url.Values{}
query.Add("session", foundry.sessionID)
query.Add("EIO", "4")
query.Add("transport", "websocket")
u := url.URL{Scheme: "ws", Host: foundry.config.host, Path: fmt.Sprintf("%s/", socketPath), RawQuery: query.Encode()}
wsHeader := http.Header{}
wsHeader.Set("Cookie", fmt.Sprintf("session=%s", foundry.sessionID))
wsConn, _, err := websocket.DefaultDialer.Dial(u.String(), wsHeader)
if err != nil {
return err
}
foundry.ws.wsConn = wsConn
foundry.ws.currWsId = 0
return nil
}
// TODO: Lookup timeout
func (ws *webSocketUtil) ReceiveMessage(id int) ([]byte, error) {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
@@ -130,8 +116,8 @@ func (ws *webSocketUtil) ReceiveMessage(id int) ([]byte, error) {
func (ws *webSocketUtil) closeMsgChannel(id int, timeout time.Duration) bool {
time.Sleep(timeout)
ws.mutex.Lock()
defer ws.mutex.Unlock()
ws.chanMutex.Lock()
defer ws.chanMutex.Unlock()
ok := true
if _, ok = ws.msgMap[id]; !ok {
@@ -147,21 +133,22 @@ func (ws *webSocketUtil) closeMsgChannel(id int, timeout time.Duration) bool {
close(ws.msgMap[id])
delete(ws.msgMap, id)
}
fmt.Printf("Channel has been closed(id=%d, timeout=%d)\n", id, timeout)
ws.logger.Debug("WS: Channel has been closed\n", "id", id, "timeout", timeout.String())
return ok
}
func (ws *webSocketUtil) HandleWebsocketRequest(msg *wsMessage) ([]byte, error) {
func (ws *webSocketUtil) HandleWebsocketRequest(msg *types.WsMessage) ([]byte, error) {
if !ws.IsReadReady() {
return nil, ErrorIsNotReady
}
err := ws.wsConn.WriteMessage(websocket.TextMessage, msg.toByteSlice())
err := ws.wsConn.WriteMessage(websocket.TextMessage, msg.ToByteSlice())
if err != nil {
return nil, err
}
data, err := ws.ReceiveMessage(msg.id)
data, err := ws.ReceiveMessage(msg.Id)
if err != nil {
return nil, err
}
@@ -169,10 +156,9 @@ func (ws *webSocketUtil) HandleWebsocketRequest(msg *wsMessage) ([]byte, error)
}
func (ws *webSocketUtil) sendOnlyCodeRequest(code string) error {
msgToSend := []byte(CodesRespToReq[code])
log.Printf("send: %s\n", msgToSend)
ws.logger.Debug("WS: Data has been send\n", "msg", CodesRespToReq[code])
return ws.wsConn.WriteMessage(websocket.TextMessage, msgToSend)
return ws.wsConn.WriteMessage(websocket.TextMessage, []byte(CodesRespToReq[code]))
}
func (ws *webSocketUtil) ListenWebSocket() {
@@ -195,22 +181,22 @@ func (ws *webSocketUtil) ServeWebSocket() {
for {
select {
case message := <-ws.channels.Msg():
log.Println("recv code:", message.code)
ws.logger.Debug("WS: Data has been received\n", "msgCode", message.Code)
switch message.code {
switch message.Code {
case RespPingCode, RespSessionData:
err := ws.sendOnlyCodeRequest(message.code)
err := ws.sendOnlyCodeRequest(message.Code)
if err != nil {
ws.isReadReady = false
ws.channels.err <- &FoundryError{Type: WriterCode, Err: err}
ws.channels.Err() <- &FoundryError{Type: WriterCode, Err: err}
continue
}
case RespCreateSessionCode:
ws.isReadReady = true
case RespDataCode:
ws.msgMap[message.id] = make(chan []byte, 1)
ws.msgMap[message.id] <- []byte(message.msgJson)
go ws.closeMsgChannel(message.id, 5*time.Second)
ws.msgMap[message.Id] = make(chan []byte, 1)
ws.msgMap[message.Id] <- []byte(message.MsgJson)
go ws.closeMsgChannel(message.Id, 5*time.Second)
default:
}
case <-ws.channels.Done():
@@ -219,18 +205,14 @@ func (ws *webSocketUtil) ServeWebSocket() {
}
}
func (ws *webSocketUtil) InitWsChannels() *Channels {
ws.channels.done = make(chan struct{})
ws.channels.err = make(chan error, 10)
ws.channels.msg = make(chan *wsMessage, 10)
return &ws.channels
}
func NewWebSocketUtil() *webSocketUtil {
return &webSocketUtil{currWsId: 0, isReadReady: false, msgMap: make(map[int]chan []byte), channels: Channels{}}
}
func (ws *webSocketUtil) IsReadReady() bool {
return ws.isReadReady
}
func (ws *webSocketUtil) CreateWSMessageByPage(page string) *types.WsMessage {
msgToSend := &types.WsMessage{Code: CodesRespToReq[RespCreateSessionCode], Id: ws.currWsId, MsgJson: fmt.Sprintf("[\"%s\"]", requests.WsTypeData[page])}
ws.currWsId++
ws.logger.Debug("WS: Data to send\n", "msgToSend", msgToSend.ToString())
return msgToSend
}