add graceful shutdown, add reconnect on connection loss
This commit is contained in:
@@ -1,154 +1,200 @@
|
||||
package foundry
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"log/slog"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/actions"
|
||||
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/transport"
|
||||
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
|
||||
)
|
||||
|
||||
var (
|
||||
ListenIsDone = errors.New("Listen for websocket data in foundry is stopped")
|
||||
ListenIsDone = errors.New("Listen for websocket data in foundry is stopped")
|
||||
ChannelIsClosed = errors.New("Channel is closed")
|
||||
|
||||
CloseTimeoutExceed = errors.New("Timeout of websocket close is exceed")
|
||||
)
|
||||
|
||||
type FoundryApi struct {
|
||||
//TODO: make check of admin's authentication
|
||||
Transport *transport.FoundryTransport
|
||||
IsReadReady bool
|
||||
transport *transport.FoundryTransport
|
||||
IsAvailable bool
|
||||
|
||||
Logger *slog.Logger
|
||||
Status types.FoundryStatus
|
||||
wg sync.WaitGroup
|
||||
}
|
||||
|
||||
func NewFoundry() *FoundryApi {
|
||||
return &FoundryApi{}
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) StartListen() error {
|
||||
foundry.Transport.ReadChan = *types.InitWsChannels()
|
||||
|
||||
wsChannels := &foundry.Transport.ReadChan
|
||||
defer foundry.Transport.ReadChan.Close()
|
||||
go foundry.ListenAndServeWS()
|
||||
func (foundry *FoundryApi) SetTransport(tr *transport.FoundryTransport) {
|
||||
foundry.transport = tr
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) ListenAndServeWS() error {
|
||||
var err error
|
||||
|
||||
foundry.transport.ReadChan = *types.InitWsChannels()
|
||||
defer foundry.transport.ReadChan.Close()
|
||||
|
||||
foundry.background(foundry.transport.ListenWebSocket)
|
||||
|
||||
err = foundry.ServeWebSocket()
|
||||
if err != nil {
|
||||
foundry.IsAvailable = false
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) ServeWebSocket() error {
|
||||
var err error
|
||||
wsChannels := &foundry.transport.ReadChan
|
||||
|
||||
for {
|
||||
select {
|
||||
// case msg, ok := <-foundry.ws.channels.Msg():
|
||||
// if !ok {
|
||||
// time.Sleep(5 * time.Microsecond)
|
||||
// continue
|
||||
// }
|
||||
// var foundryState *json_model.FoundryState
|
||||
// foundryState, err = json_model.ParseSetupModel(msg.ToByteSlice())
|
||||
// if err != nil {
|
||||
// return nil
|
||||
// }
|
||||
// foundry.models.FoundryState.Insert(foundryState)
|
||||
case message, ok := <-wsChannels.Msg():
|
||||
if !ok {
|
||||
foundry.transport.Logger.Debug("Read channel is closed", "type", types.WebSocketCode)
|
||||
return ChannelIsClosed
|
||||
}
|
||||
foundry.transport.Logger.Debug("Data has been received\n", "msg", message.Code, "type", types.WebSocketCode) //, "msg", message.MsgJson)
|
||||
|
||||
switch message.Code {
|
||||
case types.RespPingCode, types.RespSessionDataCode:
|
||||
err := foundry.transport.SendOnlyCodeRequest(message.Code)
|
||||
if err != nil {
|
||||
wsChannels.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.WebSocketCode}
|
||||
continue
|
||||
}
|
||||
case types.RespServerChangeCode:
|
||||
foundry.IsAvailable = true
|
||||
// data, err := actions.SplitToTypeAndData([]byte(message.MsgJson))
|
||||
// if err != nil {
|
||||
// wsChannels.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
|
||||
// continue
|
||||
// }
|
||||
|
||||
// if data == nil {
|
||||
// continue
|
||||
// }
|
||||
|
||||
// err = data.Action(foundry.transport, &foundry.Status)
|
||||
// if err != nil {
|
||||
// wsChannels.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
|
||||
// continue
|
||||
// }
|
||||
case types.RespDataCode:
|
||||
foundry.transport.ExchangeChan.Msgs[message.Id] = make(chan []byte, 1)
|
||||
foundry.transport.ExchangeChan.Msgs[message.Id] <- []byte(message.MsgJson)
|
||||
go foundry.transport.CloseMsgChannel(message.Id, 5*time.Second)
|
||||
default:
|
||||
}
|
||||
case err = <-wsChannels.Err():
|
||||
var foundryErr *types.FoundryError
|
||||
if errors.As(err, &foundryErr) {
|
||||
if foundryErr.IsFatal {
|
||||
foundry.Transport.CloseWebSocketConn()
|
||||
foundry.transport.CloseWebSocketConn()
|
||||
return foundryErr
|
||||
}
|
||||
foundry.Transport.Logger.Warn("Got error when listening or served", "err", err.Error(), "type", foundryErr.Type, "direction", foundryErr.Direction)
|
||||
foundry.transport.Logger.Warn("Got error when listening or served", "err", err.Error(), "type", foundryErr.Type, "direction", foundryErr.Direction)
|
||||
}
|
||||
case <-wsChannels.Done():
|
||||
foundry.Transport.CloseWebSocketConn()
|
||||
foundry.transport.CloseWebSocketConn()
|
||||
return ListenIsDone
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) ServeWebSocket() {
|
||||
for {
|
||||
select {
|
||||
case message, ok := <-foundry.Transport.ReadChan.Msg():
|
||||
if !ok {
|
||||
foundry.Transport.Logger.Debug("Read channel is closed", "type", types.WebSocketCode)
|
||||
return
|
||||
}
|
||||
foundry.Transport.Logger.Debug("Data has been received\n", "msg", message.Code, "type", types.WebSocketCode) //, "msg", message.MsgJson)
|
||||
|
||||
switch message.Code {
|
||||
case types.RespPingCode, types.RespSessionDataCode:
|
||||
err := foundry.Transport.SendOnlyCodeRequest(message.Code)
|
||||
if err != nil {
|
||||
foundry.IsReadReady = false
|
||||
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.WebSocketCode}
|
||||
continue
|
||||
}
|
||||
case types.RespServerChangeCode:
|
||||
foundry.IsReadReady = true
|
||||
data, err := actions.SplitToTypeAndData([]byte(message.MsgJson))
|
||||
if err != nil {
|
||||
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
|
||||
continue
|
||||
}
|
||||
|
||||
if data == nil {
|
||||
continue
|
||||
}
|
||||
|
||||
err = data.Action(foundry.Transport, &foundry.Status)
|
||||
if err != nil {
|
||||
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
|
||||
continue
|
||||
}
|
||||
case types.RespDataCode:
|
||||
foundry.Transport.ExchangeChan.Msgs[message.Id] = make(chan []byte, 1)
|
||||
foundry.Transport.ExchangeChan.Msgs[message.Id] <- []byte(message.MsgJson)
|
||||
go foundry.Transport.CloseMsgChannel(message.Id, 5*time.Second)
|
||||
default:
|
||||
}
|
||||
case <-foundry.Transport.ReadChan.Done():
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) ListenAndServeWS() {
|
||||
go foundry.Transport.ListenWebSocket()
|
||||
foundry.ServeWebSocket()
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) HandleWSRequest(msgType string) ([]byte, error) {
|
||||
msg := types.NewWsMessageByPage(msgType, foundry.Transport.CurrWsId)
|
||||
msg := types.NewWsMessageByPage(msgType, foundry.transport.CurrWsId)
|
||||
|
||||
return foundry.Transport.HandleWebsocketRequest(msg)
|
||||
return foundry.transport.HandleWebsocketRequest(msg)
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) ConnectToWebSocket() error {
|
||||
var err error
|
||||
if !foundry.Transport.HasSessionId() {
|
||||
err = foundry.Transport.InitSessionId()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
func (foundry *FoundryApi) Shutdown() error {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 20*time.Second)
|
||||
defer cancel()
|
||||
|
||||
err = foundry.Transport.ConnectToFoundry()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
foundry.transport.Logger.Info("Completing foundry background tasks")
|
||||
|
||||
err = foundry.Transport.InitWebSocketConnection()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
foundryClosed := make(chan struct{})
|
||||
go func() {
|
||||
types.CloseChannel(foundry.transport.ReadChan.Done())
|
||||
|
||||
status, err := foundry.Transport.Http.GetStatus()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
foundry.Status = *types.NewFoundryStatus(status)
|
||||
foundry.wg.Wait()
|
||||
foundry.transport.ExchangeChan.Close()
|
||||
foundry.transport.ReadChan.Close()
|
||||
|
||||
err = foundry.StartListen()
|
||||
if err != nil && err != ListenIsDone {
|
||||
return err
|
||||
types.CloseChannel(foundryClosed)
|
||||
}()
|
||||
|
||||
select {
|
||||
case <-foundryClosed:
|
||||
foundry.transport.Logger.Info("Stopped foundry server")
|
||||
case <-ctx.Done():
|
||||
return CloseTimeoutExceed
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) ConnectToWebSocket() (bool, error) {
|
||||
var err error
|
||||
if !foundry.transport.HasSessionId() {
|
||||
err = foundry.transport.InitSessionId()
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
}
|
||||
|
||||
err = foundry.transport.ConnectToFoundry()
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
|
||||
err = foundry.transport.InitWebSocketConnection()
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
|
||||
status, err := foundry.transport.Http.GetStatus()
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
foundry.Status = *types.NewFoundryStatus(status)
|
||||
|
||||
err = foundry.ListenAndServeWS()
|
||||
if err != nil && err != ListenIsDone {
|
||||
return true, err
|
||||
}
|
||||
|
||||
return true, nil
|
||||
}
|
||||
|
||||
func (foundry *FoundryApi) StartListenFoundry() {
|
||||
foundry.background(func() {
|
||||
timeInterval := 1 * time.Second
|
||||
|
||||
for {
|
||||
ok, err := foundry.ConnectToWebSocket()
|
||||
if err != nil {
|
||||
foundry.transport.Logger.Error("Error raised", "err", err.Error())
|
||||
|
||||
if ok {
|
||||
timeInterval = 1 * time.Second
|
||||
}
|
||||
foundry.transport.Logger.Info("Trying to reconnect", "timer", timeInterval.String())
|
||||
|
||||
time.Sleep(timeInterval)
|
||||
timeInterval = min(timeInterval*2, 15*time.Second)
|
||||
continue
|
||||
}
|
||||
return
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
18
internal/foundry/helpers.go
Normal file
18
internal/foundry/helpers.go
Normal file
@@ -0,0 +1,18 @@
|
||||
package foundry
|
||||
|
||||
import "fmt"
|
||||
|
||||
func (f *FoundryApi) background(fn func()) {
|
||||
f.wg.Add(1)
|
||||
go func() {
|
||||
defer f.wg.Done()
|
||||
|
||||
defer func() {
|
||||
if err := recover(); err != nil {
|
||||
f.transport.Logger.Error(fmt.Sprintf("%s", err))
|
||||
}
|
||||
}()
|
||||
|
||||
fn()
|
||||
}()
|
||||
}
|
||||
@@ -80,7 +80,12 @@ func (tr *FoundryTransport) ListenWebSocket() {
|
||||
for {
|
||||
_, message, err := tr.WsConn.ReadMessage()
|
||||
if err != nil {
|
||||
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
|
||||
select {
|
||||
case <-tr.ReadChan.Done():
|
||||
return
|
||||
default:
|
||||
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode, IsFatal: true}
|
||||
}
|
||||
return
|
||||
}
|
||||
data, err := types.ParseWsRespMessage(string(message), types.RequestCodes)
|
||||
@@ -105,7 +110,7 @@ func (tr *FoundryTransport) GetJsonData(stateType string) ([]byte, error) {
|
||||
return tr.HandleWebsocketRequest(msg)
|
||||
}
|
||||
|
||||
func (tr *FoundryTransport) CloseWebSocketConn() {
|
||||
func (tr *FoundryTransport) CloseWebSocketConn() error {
|
||||
tr.Logger.Debug("Websocket has been closed")
|
||||
tr.WsConn.Close()
|
||||
return tr.WsConn.Close()
|
||||
}
|
||||
|
||||
@@ -8,6 +8,27 @@ type ExchangeChannels struct {
|
||||
ProgressMutex sync.Mutex
|
||||
}
|
||||
|
||||
func CloseMapChannel[K comparable, V any](channel map[K]chan V) {
|
||||
for _, v := range channel {
|
||||
select {
|
||||
case _, ok := <-v:
|
||||
if ok {
|
||||
close(v)
|
||||
}
|
||||
default:
|
||||
close(v)
|
||||
}
|
||||
}
|
||||
for k := range channel {
|
||||
delete(channel, k)
|
||||
}
|
||||
}
|
||||
|
||||
func (channels *ExchangeChannels) Close() {
|
||||
CloseMapChannel(channels.Msgs)
|
||||
CloseMapChannel(channels.ProgressMsg)
|
||||
}
|
||||
|
||||
type ReadChannels struct {
|
||||
done chan struct{}
|
||||
msg chan *WsMessage
|
||||
@@ -26,10 +47,21 @@ func (channels ReadChannels) Done() chan struct{} {
|
||||
return channels.done
|
||||
}
|
||||
|
||||
func CloseChannel[V any](channel chan V) {
|
||||
select {
|
||||
case _, ok := <-channel:
|
||||
if ok {
|
||||
close(channel)
|
||||
}
|
||||
default:
|
||||
close(channel)
|
||||
}
|
||||
}
|
||||
|
||||
func (channels *ReadChannels) Close() {
|
||||
close(channels.done)
|
||||
close(channels.err)
|
||||
close(channels.msg)
|
||||
CloseChannel(channels.done)
|
||||
CloseChannel(channels.err)
|
||||
CloseChannel(channels.msg)
|
||||
}
|
||||
|
||||
func InitWsChannels() *ReadChannels {
|
||||
Reference in New Issue
Block a user