add graceful shutdown, add reconnect on connection loss

This commit is contained in:
lbenedar
2026-04-10 13:59:16 +03:00
parent fb4e371348
commit a465e6a657
8 changed files with 286 additions and 148 deletions

View File

@@ -1,7 +1,7 @@
-include .env
api/run:
go run ./cmd/api -foundry_pass=${FOUNDRY_PASS} -foundry_host=${FOUNDRY_HOST} -port=${LISTEN_PORT} -log_level=${LOG_LEVEL} -db-dsn=${DB_DSN}
go run ./cmd/api -foundry_pass=${FOUNDRY_PASS} -foundry_host=${FOUNDRY_HOST} -port=${LISTEN_PORT} -env=development -log_level=${LOG_LEVEL} -db-dsn=${DB_DSN}
db/migration/new:
@echo 'Creating migration files for ${name}...'

View File

@@ -6,7 +6,6 @@ import (
"flag"
"log"
"log/slog"
"net/http"
"os"
"time"
@@ -28,6 +27,7 @@ const (
type config struct {
mode service_mode
port string
env string
db struct {
dsn string
@@ -72,6 +72,7 @@ func openDB(cfg config) (*sql.DB, error) {
// TODO: change default values
func (app *application) parseFlags() *requests.FoundryHttpRequest {
flag.StringVar(&app.cfg.port, "port", ":9090", "Service port")
flag.StringVar(&app.cfg.env, "env", "development", "Enivornment (development|staging|production)")
flag.StringVar(&app.cfg.db.dsn, "db-dsn", "file:db/default.db?cache=shared", "PostgreSQL DSN")
flag.IntVar(&app.cfg.db.maxOpenConns, "db-max-open-conns", 25, "PostgreSQL max open connections")
@@ -91,7 +92,6 @@ func (app *application) parseFlags() *requests.FoundryHttpRequest {
flag.Parse()
app.cfg.mode = service_mode(mode)
// app.foundryApp.SetConfig(&foundryConfig)
logLevel, ok := StringToLogLevel[logLevelStr]
if !ok {
@@ -105,19 +105,7 @@ func (app *application) parseFlags() *requests.FoundryHttpRequest {
return &foundryHttpData
}
// TODO: Handle application exit if wrong data
func (app *application) StartListenFoundry() {
var err error
for {
err = app.foundryApp.ConnectToWebSocket()
if err != nil {
app.slogger.Error("Error raised", "err", err.Error())
return
}
}
}
// TODO: Handle grace application exit
func main() {
app := application{foundryApp: &foundry.FoundryApi{}}
@@ -133,29 +121,8 @@ func main() {
defer db.Close()
app.slogger.Info("Database connection pool established")
app.foundryApp.Transport = transport.NewFoundryTransport(db, app.slogger, foundryHttpData)
go app.StartListenFoundry()
app.foundryApp.SetTransport(transport.NewFoundryTransport(db, app.slogger, foundryHttpData))
go app.foundryApp.StartListenFoundry()
errLog := slog.NewLogLogger(app.slogger.Handler(), slog.LevelError)
server := &http.Server{
Addr: app.cfg.port,
Handler: app.routes(),
ErrorLog: errLog,
// TLSConfig: tlsConfig,
IdleTimeout: time.Minute,
ReadTimeout: 5 * time.Second,
WriteTimeout: 10 * time.Second,
}
switch app.cfg.mode {
case API_MODE:
app.slogger.Info("Server is started", "port", app.cfg.port)
server.ListenAndServe()
case DISCORD_BOT_MODE:
app.slogger.Warn("TODO: implement this mode")
case TG_BOT_MODE:
app.slogger.Warn("TODO: implement this mode")
default:
app.slogger.Error("Wrong Mode. Should be one of: 'api', 'discord', 'tg'", "mode", app.cfg.mode)
}
app.serve()
}

70
cmd/api/server.go Normal file
View File

@@ -0,0 +1,70 @@
package main
import (
"context"
"errors"
"log/slog"
"net/http"
"os"
"os/signal"
"syscall"
"time"
)
func (app *application) serve() error {
srv := &http.Server{
Addr: app.cfg.port,
Handler: app.routes(),
ErrorLog: slog.NewLogLogger(app.slogger.Handler(), slog.LevelError),
// TLSConfig: tlsConfig,
IdleTimeout: time.Minute,
ReadTimeout: 5 * time.Second,
WriteTimeout: 10 * time.Second,
}
shutdownError := make(chan error)
go func() {
quit := make(chan os.Signal, 1)
signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
s := <-quit
app.slogger.Info("Caught signal", "signal", s.String())
ctx, cancel := context.WithTimeout(context.Background(), 20*time.Second)
defer cancel()
err := srv.Shutdown(ctx)
if err != nil {
shutdownError <- err
}
err = app.foundryApp.Shutdown()
if err != nil {
shutdownError <- err
}
shutdownError <- nil
}()
switch app.cfg.mode {
case API_MODE:
app.slogger.Info("Starting server", "addr", srv.Addr, "env", app.cfg.env)
err := srv.ListenAndServe()
if !errors.Is(err, http.ErrServerClosed) {
return err
}
app.slogger.Info("Stopped server", "addr", srv.Addr)
err = <-shutdownError
if err != nil {
return err
}
case DISCORD_BOT_MODE:
app.slogger.Warn("TODO: implement this mode")
case TG_BOT_MODE:
app.slogger.Warn("TODO: implement this mode")
default:
app.slogger.Error("Wrong Mode. Should be one of: 'api', 'discord', 'tg'", "mode", app.cfg.mode)
}
return nil
}

View File

@@ -1,154 +1,200 @@
package foundry
import (
"context"
"errors"
"log/slog"
"sync"
"time"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/actions"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/transport"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
)
var (
ListenIsDone = errors.New("Listen for websocket data in foundry is stopped")
ListenIsDone = errors.New("Listen for websocket data in foundry is stopped")
ChannelIsClosed = errors.New("Channel is closed")
CloseTimeoutExceed = errors.New("Timeout of websocket close is exceed")
)
type FoundryApi struct {
//TODO: make check of admin's authentication
Transport *transport.FoundryTransport
IsReadReady bool
transport *transport.FoundryTransport
IsAvailable bool
Logger *slog.Logger
Status types.FoundryStatus
wg sync.WaitGroup
}
func NewFoundry() *FoundryApi {
return &FoundryApi{}
}
func (foundry *FoundryApi) StartListen() error {
foundry.Transport.ReadChan = *types.InitWsChannels()
wsChannels := &foundry.Transport.ReadChan
defer foundry.Transport.ReadChan.Close()
go foundry.ListenAndServeWS()
func (foundry *FoundryApi) SetTransport(tr *transport.FoundryTransport) {
foundry.transport = tr
}
func (foundry *FoundryApi) ListenAndServeWS() error {
var err error
foundry.transport.ReadChan = *types.InitWsChannels()
defer foundry.transport.ReadChan.Close()
foundry.background(foundry.transport.ListenWebSocket)
err = foundry.ServeWebSocket()
if err != nil {
foundry.IsAvailable = false
}
return err
}
func (foundry *FoundryApi) ServeWebSocket() error {
var err error
wsChannels := &foundry.transport.ReadChan
for {
select {
// case msg, ok := <-foundry.ws.channels.Msg():
// if !ok {
// time.Sleep(5 * time.Microsecond)
// continue
// }
// var foundryState *json_model.FoundryState
// foundryState, err = json_model.ParseSetupModel(msg.ToByteSlice())
// if err != nil {
// return nil
// }
// foundry.models.FoundryState.Insert(foundryState)
case message, ok := <-wsChannels.Msg():
if !ok {
foundry.transport.Logger.Debug("Read channel is closed", "type", types.WebSocketCode)
return ChannelIsClosed
}
foundry.transport.Logger.Debug("Data has been received\n", "msg", message.Code, "type", types.WebSocketCode) //, "msg", message.MsgJson)
switch message.Code {
case types.RespPingCode, types.RespSessionDataCode:
err := foundry.transport.SendOnlyCodeRequest(message.Code)
if err != nil {
wsChannels.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.WebSocketCode}
continue
}
case types.RespServerChangeCode:
foundry.IsAvailable = true
// data, err := actions.SplitToTypeAndData([]byte(message.MsgJson))
// if err != nil {
// wsChannels.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
// continue
// }
// if data == nil {
// continue
// }
// err = data.Action(foundry.transport, &foundry.Status)
// if err != nil {
// wsChannels.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
// continue
// }
case types.RespDataCode:
foundry.transport.ExchangeChan.Msgs[message.Id] = make(chan []byte, 1)
foundry.transport.ExchangeChan.Msgs[message.Id] <- []byte(message.MsgJson)
go foundry.transport.CloseMsgChannel(message.Id, 5*time.Second)
default:
}
case err = <-wsChannels.Err():
var foundryErr *types.FoundryError
if errors.As(err, &foundryErr) {
if foundryErr.IsFatal {
foundry.Transport.CloseWebSocketConn()
foundry.transport.CloseWebSocketConn()
return foundryErr
}
foundry.Transport.Logger.Warn("Got error when listening or served", "err", err.Error(), "type", foundryErr.Type, "direction", foundryErr.Direction)
foundry.transport.Logger.Warn("Got error when listening or served", "err", err.Error(), "type", foundryErr.Type, "direction", foundryErr.Direction)
}
case <-wsChannels.Done():
foundry.Transport.CloseWebSocketConn()
foundry.transport.CloseWebSocketConn()
return ListenIsDone
}
}
}
func (foundry *FoundryApi) ServeWebSocket() {
for {
select {
case message, ok := <-foundry.Transport.ReadChan.Msg():
if !ok {
foundry.Transport.Logger.Debug("Read channel is closed", "type", types.WebSocketCode)
return
}
foundry.Transport.Logger.Debug("Data has been received\n", "msg", message.Code, "type", types.WebSocketCode) //, "msg", message.MsgJson)
switch message.Code {
case types.RespPingCode, types.RespSessionDataCode:
err := foundry.Transport.SendOnlyCodeRequest(message.Code)
if err != nil {
foundry.IsReadReady = false
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.WebSocketCode}
continue
}
case types.RespServerChangeCode:
foundry.IsReadReady = true
data, err := actions.SplitToTypeAndData([]byte(message.MsgJson))
if err != nil {
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
continue
}
if data == nil {
continue
}
err = data.Action(foundry.Transport, &foundry.Status)
if err != nil {
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
continue
}
case types.RespDataCode:
foundry.Transport.ExchangeChan.Msgs[message.Id] = make(chan []byte, 1)
foundry.Transport.ExchangeChan.Msgs[message.Id] <- []byte(message.MsgJson)
go foundry.Transport.CloseMsgChannel(message.Id, 5*time.Second)
default:
}
case <-foundry.Transport.ReadChan.Done():
return
}
}
}
func (foundry *FoundryApi) ListenAndServeWS() {
go foundry.Transport.ListenWebSocket()
foundry.ServeWebSocket()
}
func (foundry *FoundryApi) HandleWSRequest(msgType string) ([]byte, error) {
msg := types.NewWsMessageByPage(msgType, foundry.Transport.CurrWsId)
msg := types.NewWsMessageByPage(msgType, foundry.transport.CurrWsId)
return foundry.Transport.HandleWebsocketRequest(msg)
return foundry.transport.HandleWebsocketRequest(msg)
}
func (foundry *FoundryApi) ConnectToWebSocket() error {
var err error
if !foundry.Transport.HasSessionId() {
err = foundry.Transport.InitSessionId()
if err != nil {
return err
}
}
func (foundry *FoundryApi) Shutdown() error {
ctx, cancel := context.WithTimeout(context.Background(), 20*time.Second)
defer cancel()
err = foundry.Transport.ConnectToFoundry()
if err != nil {
return err
}
foundry.transport.Logger.Info("Completing foundry background tasks")
err = foundry.Transport.InitWebSocketConnection()
if err != nil {
return err
}
foundryClosed := make(chan struct{})
go func() {
types.CloseChannel(foundry.transport.ReadChan.Done())
status, err := foundry.Transport.Http.GetStatus()
if err != nil {
return err
}
foundry.Status = *types.NewFoundryStatus(status)
foundry.wg.Wait()
foundry.transport.ExchangeChan.Close()
foundry.transport.ReadChan.Close()
err = foundry.StartListen()
if err != nil && err != ListenIsDone {
return err
types.CloseChannel(foundryClosed)
}()
select {
case <-foundryClosed:
foundry.transport.Logger.Info("Stopped foundry server")
case <-ctx.Done():
return CloseTimeoutExceed
}
return nil
}
func (foundry *FoundryApi) ConnectToWebSocket() (bool, error) {
var err error
if !foundry.transport.HasSessionId() {
err = foundry.transport.InitSessionId()
if err != nil {
return false, err
}
}
err = foundry.transport.ConnectToFoundry()
if err != nil {
return false, err
}
err = foundry.transport.InitWebSocketConnection()
if err != nil {
return false, err
}
status, err := foundry.transport.Http.GetStatus()
if err != nil {
return false, err
}
foundry.Status = *types.NewFoundryStatus(status)
err = foundry.ListenAndServeWS()
if err != nil && err != ListenIsDone {
return true, err
}
return true, nil
}
func (foundry *FoundryApi) StartListenFoundry() {
foundry.background(func() {
timeInterval := 1 * time.Second
for {
ok, err := foundry.ConnectToWebSocket()
if err != nil {
foundry.transport.Logger.Error("Error raised", "err", err.Error())
if ok {
timeInterval = 1 * time.Second
}
foundry.transport.Logger.Info("Trying to reconnect", "timer", timeInterval.String())
time.Sleep(timeInterval)
timeInterval = min(timeInterval*2, 15*time.Second)
continue
}
return
}
})
}

View File

@@ -0,0 +1,18 @@
package foundry
import "fmt"
func (f *FoundryApi) background(fn func()) {
f.wg.Add(1)
go func() {
defer f.wg.Done()
defer func() {
if err := recover(); err != nil {
f.transport.Logger.Error(fmt.Sprintf("%s", err))
}
}()
fn()
}()
}

View File

@@ -80,7 +80,12 @@ func (tr *FoundryTransport) ListenWebSocket() {
for {
_, message, err := tr.WsConn.ReadMessage()
if err != nil {
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
select {
case <-tr.ReadChan.Done():
return
default:
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode, IsFatal: true}
}
return
}
data, err := types.ParseWsRespMessage(string(message), types.RequestCodes)
@@ -105,7 +110,7 @@ func (tr *FoundryTransport) GetJsonData(stateType string) ([]byte, error) {
return tr.HandleWebsocketRequest(msg)
}
func (tr *FoundryTransport) CloseWebSocketConn() {
func (tr *FoundryTransport) CloseWebSocketConn() error {
tr.Logger.Debug("Websocket has been closed")
tr.WsConn.Close()
return tr.WsConn.Close()
}

View File

@@ -8,6 +8,27 @@ type ExchangeChannels struct {
ProgressMutex sync.Mutex
}
func CloseMapChannel[K comparable, V any](channel map[K]chan V) {
for _, v := range channel {
select {
case _, ok := <-v:
if ok {
close(v)
}
default:
close(v)
}
}
for k := range channel {
delete(channel, k)
}
}
func (channels *ExchangeChannels) Close() {
CloseMapChannel(channels.Msgs)
CloseMapChannel(channels.ProgressMsg)
}
type ReadChannels struct {
done chan struct{}
msg chan *WsMessage
@@ -26,10 +47,21 @@ func (channels ReadChannels) Done() chan struct{} {
return channels.done
}
func CloseChannel[V any](channel chan V) {
select {
case _, ok := <-channel:
if ok {
close(channel)
}
default:
close(channel)
}
}
func (channels *ReadChannels) Close() {
close(channels.done)
close(channels.err)
close(channels.msg)
CloseChannel(channels.done)
CloseChannel(channels.err)
CloseChannel(channels.msg)
}
func InitWsChannels() *ReadChannels {