This commit is contained in:
lbenedar
2026-04-02 18:37:30 +03:00
commit d5577f10d7
26 changed files with 1946 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
package foundry
import (
"errors"
"fmt"
)
var (
ErrorSidWrongFormat = errors.New("Session id wrong format")
ErrorSidNotFound = errors.New("Session id didn't find in response header")
ErrorAuthPassWrong = errors.New("Authentication password is wrong")
ErrorNotAuth = errors.New("Admin is not authenticated")
ErrorIsNotReady = errors.New("Connection is not ready for communication")
ErrorMsgNotHaveNumber = errors.New("Message doesn't have dataCode and id")
ErrorTimeout = errors.New("Answer has not been received after timeout")
ErrorReadChannel = errors.New("Error when reading from msg channel")
ListenIsDone = errors.New("Listen for websocket data in foundry is stopped")
)
type FoundryError struct {
Err error
Type FoundryCode
IsFatal bool
}
func (e *FoundryError) Error() string {
return fmt.Sprintf("Received from %d: %s", e.Type, e.Err.Error())
}
func (e *FoundryError) Unwrap() error { return e.Err }

232
internal/foundry/foundry.go Normal file
View File

@@ -0,0 +1,232 @@
package foundry
import (
"errors"
"fmt"
"io"
"net/http"
"strconv"
"strings"
)
const (
authPath = "/auth"
licensePath = "/license"
joinPath = "/join"
playersPath = "/players"
setupPath = "/setup"
updatePath = "/update"
socketPath = "/socket.io"
)
var WsTypeData = map[string]string{
authPath: "getAuthData",
licensePath: "getAuthData",
joinPath: "getJoinData",
playersPath: "getPlayersData",
setupPath: "getSetupData",
updatePath: "getUpdateData",
}
type FoundryCode int
const (
WriterCode = FoundryCode(0)
ReaderCode = FoundryCode(1)
RespSessionData = "0"
RespPingCode = "2"
RespSessionId = "40"
RespCreateSessionCode = "42"
RespDataCode = "43"
ReqPongCode = "3"
ReqCreateSessionCode = "40"
ReqDataCode = "42"
)
var RequestCodes = []string{
RespSessionData,
RespPingCode,
RespSessionId,
RespCreateSessionCode,
RespDataCode,
}
var CodesRespToReq = map[string]string{
RespSessionData: ReqCreateSessionCode,
RespPingCode: ReqPongCode,
RespCreateSessionCode: ReqDataCode,
//ReqDataCode: RespCreateSessionCode,
}
type Foundry struct {
config foundry_config
sessionID string
isAuth bool
currPage string
ws *webSocketUtil
}
type foundry_config struct {
host string
}
func (foundry *Foundry) checkAuthRespAnswer(r io.Reader, respLength int) error {
authBody := make([]byte, respLength)
_, err := r.Read(authBody)
if err != nil && err != io.EOF {
return err
}
if !strings.Contains(string(authBody), "Admin authentication successful") {
return ErrorAuthPassWrong
}
foundry.isAuth = true
return nil
}
func (foundry *Foundry) getSessionTokenFromHeader(resp http.Header) (bool, error) {
setCookieHeader := resp.Get("Set-Cookie")
if setCookieHeader == "" {
return false, nil
}
for value := range strings.SplitSeq(setCookieHeader, ";") {
if strings.Contains(value, "session") {
sessionCookie := strings.Split(value, "=")
if len(sessionCookie) != 2 {
return false, ErrorSidWrongFormat
}
foundry.sessionID = sessionCookie[1]
return true, nil
}
}
return false, nil
}
func (foundry *Foundry) Authenticate(password string) error {
if foundry.sessionID == "" {
err := foundry.setUpSessionId()
if err != nil {
return err
}
}
req, err := createAuthRequest(foundry.config.host, foundry.sessionID, password)
if err != nil {
return err
}
client := &http.Client{}
resp, err := client.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
contentLen, err := strconv.Atoi(resp.Header.Get("Content-Length"))
if err != nil {
return err
}
return foundry.checkAuthRespAnswer(resp.Body, contentLen)
}
func (foundry *Foundry) StartListen() error {
wsChannels := foundry.ws.InitWsChannels()
defer wsChannels.Close()
go foundry.ListenAndServeWS()
var err error
for {
select {
case err = <-wsChannels.Err():
var foundryErr *FoundryError
if errors.As(err, &foundryErr) {
if foundryErr.IsFatal {
foundry.CloseWebSocketConn()
return foundryErr
}
}
case <-wsChannels.Done():
foundry.CloseWebSocketConn()
return ListenIsDone
}
}
}
func (foundry *Foundry) CloseWebSocketConn() {
foundry.ws.wsConn.Close()
}
func (foundry *Foundry) ListenAndServeWS() {
go foundry.ws.ListenWebSocket()
foundry.ws.ServeWebSocket()
}
func (foundry *Foundry) CreateWSMessageByPage(page string) *wsMessage {
msgToSend := &wsMessage{code: CodesRespToReq[RespCreateSessionCode], id: foundry.ws.currWsId, msgJson: fmt.Sprintf("[\"%s\"]", WsTypeData[page])}
foundry.ws.currWsId++
fmt.Printf("Msg: %s\n", msgToSend.toString())
return msgToSend
}
func (foundry *Foundry) HandleWebsocketRequest(msg *wsMessage) ([]byte, error) {
return foundry.ws.HandleWebsocketRequest(msg)
}
func NewFoundry(host string) (*Foundry, error) {
foundry := &Foundry{config: foundry_config{host: host}, isAuth: false, currPage: authPath, ws: NewWebSocketUtil()}
err := foundry.setUpSessionId()
if err != nil {
return nil, err
}
return foundry, nil
}
// /**
// * Poll the server to see if a World has become active, and automatically refresh if so.
// * @returns {Promise<void>}
// */
// async #pollActive() {
// const poll = () => {
// const status = foundry.utils.getRoute("/api/status");
// this.#activePollState.last = Date.now();
// this.#activePollState.polling = foundry.utils.fetchJsonWithTimeout(status, {}, {
// timeoutMs: 10000
// }).catch(() => {});
// this.#pollActive();
// };
// func (foundry *Foundry) SendPageDataRequest(page string) error {
// msgToSend := &wsComm{code: CodesRespToReq[RespCreateSessionCode], id: foundry.ws.currWsId, msgJson: fmt.Sprintf("[\"%s\"]", WsTypeData[page])}
// foundry.ws.currWsId++
// log.Printf("send: %s\n", msgToSend.toString())
// return foundry.ws.wsConn.WriteMessage(websocket.TextMessage, msgToSend.toByteSlice())
// }
// func (foundry *Foundry) setUpWebSocketConnection() error {
// err := foundry.wsConn.WriteMessage(websocket.TextMessage, []byte("40"))
// if err != nil {
// return err
// }
// return nil
// }
// func (foundry *Foundry) sendPageDataRequest(page string) error {
// msgToSend := &wsComm{code: CodesRespToReq[RespCreateSessionCode], id: foundry.ws.currWsId, msgJson: fmt.Sprintf("[\"%s\"]", WsTypeData[page])}
// foundry.ws.currWsId++
// log.Printf("send: %s\n", msgToSend.toString())
// return foundry.ws.wsConn.WriteMessage(websocket.TextMessage, msgToSend.toByteSlice())
// }

View File

@@ -0,0 +1,64 @@
package foundry
import (
"encoding/json"
"fmt"
"net/http"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models"
)
func (foundry *Foundry) setUpSessionId() error {
getResp, err := http.Get(fmt.Sprintf("http://%s%s", foundry.config.host, authPath))
if err != nil {
return err
}
_, err = foundry.getSessionTokenFromHeader(getResp.Header)
return err
}
func (foundry *Foundry) CheckSessionToken(host string) (bool, error) {
req, err := http.NewRequest("GET", fmt.Sprintf("http://%s%s", host, authPath), nil)
if err != nil {
return false, err
}
header := http.Header{}
header.Set("Cookie", fmt.Sprintf("session=%s", foundry.sessionID))
header.Set("Connection", "keep-alive")
header.Set("Host", host)
header.Set("Origin", fmt.Sprintf("http://%s", host))
header.Set("Referer", fmt.Sprintf("http://%s%s", host, authPath))
req.Header = header
client := &http.Client{}
resp, err := client.Do(req)
if err != nil {
return false, err
}
return foundry.getSessionTokenFromHeader(resp.Header)
}
func (foundry *Foundry) GetStatus() (*models.Status, error) {
getResp, err := http.Get(fmt.Sprintf("http://%s/api/status", foundry.config.host))
if err != nil {
return nil, err
}
defer getResp.Body.Close()
statusByte := make([]byte, 64)
_, err = getResp.Body.Read(statusByte)
if err != nil {
return nil, err
}
var status models.Status
err = json.Unmarshal(statusByte, &status)
if err != nil {
return nil, err
}
return &status, nil
}

View File

@@ -0,0 +1,44 @@
package models
import (
"encoding/json"
)
type FoundryState struct {
IsAdmin bool `json:"isAdmin,omitempty"`
IsSetup bool `json:"isSetup,omitempty"`
Languages []Language `json:"languages,omitempty"`
Modules []DataTemplate `json:"modules"`
Release Release `json:"release"`
Systems []DataTemplate `json:"systems,omitempty"`
Worlds []DataTemplate `json:"worlds,omitempty"`
World *DataTemplate `json:"world,omitempty"`
Users Users `json:"users,omitempty"`
Options struct {
Language string `json:"language,omitempty"`
} `json:"options,omitempty"`
//coreUpdate struct{}
//featuredContent struct{}
//files struct{}
//news struct{}
//packageWarnings struct{} think about it
}
func (state FoundryState) GetRelease() Release {
return state.Release
}
func ParseSetupModel(data []byte) (*FoundryState, error) {
var modelSetup []FoundryState
err := json.Unmarshal(data, &modelSetup)
if err != nil {
return nil, err
}
if len(modelSetup) > 1 {
return nil, ErrorSetupMoreThanOne
}
return &modelSetup[0], nil
}

View File

@@ -0,0 +1,8 @@
package models
import "errors"
var (
ErrorSetupMoreThanOne = errors.New("Passed more than one setupData")
ErrorSetupNotFound = errors.New("Not found setup data from your request")
)

View File

@@ -0,0 +1,13 @@
package models
type Language struct {
Id string `json:"id"`
Label string `json:"label"`
Modules []LangModule `json:"modules"`
}
type LangModule struct {
Id string `json:"id"`
Label string `json:"label"`
Path string `json:"path"`
}

View File

@@ -0,0 +1,49 @@
package models
type Module struct {
Id string
Title string
Description string
Url string
Version string
Compatibility Compatibility
Languages []DataLanguage
Availability int
}
type Modules []Module
func (modules Modules) GetById(id int) *Module {
return &modules[id]
}
func (state *FoundryState) GetModules() Modules {
modulesCopy := make([]Module, 0, 8)
for i := range state.Modules {
module := &(state.Modules[i])
moduleCopy := Module{
Id: module.Id,
Title: module.Title,
Description: module.Description,
Compatibility: Compatibility{
Minimum: module.Compatibility.Minimum,
Maximum: module.Compatibility.Maximum,
},
Url: module.Url,
Version: module.CoreVersion,
Availability: module.Availability,
}
for j := range module.Languages {
lang := DataLanguage{
Lang: module.Languages[j].Lang,
Name: module.Languages[j].Name,
Path: module.Languages[j].Path,
Flags: module.Languages[j].Flags,
}
moduleCopy.Languages = append(moduleCopy.Languages, lang)
}
modulesCopy = append(modulesCopy, moduleCopy)
}
return modulesCopy
}

View File

@@ -0,0 +1,59 @@
package modules
type DiceStats struct {
PlayerRollData DiceStatsRollData `json:"player_roll_data"`
}
type DiceStatsRollData struct {
PlayerDice []DicePlayerDice `json:"PLAYER_DICE"`
Username string `json:"USERNAME"`
Userid string `json:"USERID"`
Gm bool `json:"GM"`
PlayerRollInfo DiceRollInfo `json:"PLAYER_ROLL_INFO"`
}
type DicePlayerDice struct {
Type string `json:"TYPE"`
Max int `json:"MAX"`
TotalRolls int `json:"TOTAL_ROLLS"`
Rolls []int `json:"ROLLS"`
BlindRolls []int `json:"BLIND_ROLLS"`
StreakSize int `json:"STREAK_SIZE"`
StreakInit int `json:"STREAK_INIT"`
StreakIsBlind bool `json:"STREAK_ISBLIND"`
LongestStreak int `json:"LONGEST_STREAK"`
LongestStreakInit int `json:"LONGEST_STREAK_INIT"`
Mean int `json:"MEAN"`
Median int `json:"MEDIAN"`
Mode int `json:"MODE"`
Means []int `json:"MEANS"`
Medians []int `json:"MEDIANS"`
Modes []int `json:"MODES"`
RollCounters []int `json:"ROLL_COUNTERS"`
AtkRolls []int `json:"ATK_ROLLS"`
DmgRolls []int `json:"DMG_ROLLS"`
SavesRolls []int `json:"SAVES_ROLLS"`
SkillsRolls []int `json:"SKILLS_ROLLS"`
AbilityRolls []int `json:"ABILITY_ROLLS"`
UnknownRolls []int `json:"UNKNOWN_ROLLS"`
PerceptionRolls []int `json:"PERCEPTION_ROLLS"`
InitiativeRolls []int `json:"INITIATIVE_ROLLS"`
AtkRollsBlind []int `json:"ATK_ROLLS_BLIND"`
DmgRollsBlind []int `json:"DMG_ROLLS_BLIND"`
SavesRollsBlind []int `json:"SAVES_ROLLS_BLIND"`
SkillsRollsBlind []int `json:"SKILLS_ROLLS_BLIND"`
AbilityRollsBlind []int `json:"ABILITY_ROLLS_BLIND"`
UnknownRollsBlind []int `json:"UNKNOWN_ROLLS_BLIND"`
PerceptionRollsBlind []int `json:"PERCEPTION_ROLLS_BLIND"`
InitiativeRollsBlind []int `json:"INITIATIVE_ROLLS_BLIND"`
}
type DiceRollInfo struct {
IsRollInfoTracked bool `json:"IS_ROLL_INFO_TRACKED"`
AtkOutcomeTracker []int `json:"ATK_OUTCOME_TRACKER"`
NumUntargetedAtks int `json:"NUM_UNTARGETED_ATKS"`
TotalAttacks int `json:"TOTAL_ATTACKS"`
SaveOutcomeTracker []int `json:"SAVE_OUTCOME_TRACKER"`
NumUntargetedSaves int `json:"NUM_UNTARGETED_SAVES"`
TotalSaves int `json:"TOTAL_SAVES"`
}

View File

@@ -0,0 +1,12 @@
package modules
type Pf2eModule struct {
settings Pf2eSettings
}
type Pf2eSettings struct {
showEffectPanel bool
showCheckDialogs bool
showDamageDialogs bool
monochromeDarkvision bool
}

View File

@@ -0,0 +1,11 @@
package models
type Release struct {
Generation int `json:"generation"`
Channel string `json:"channel"`
Suffix string `json:"suffix"`
Build int `json:"build"`
Node_version int `json:"node_version"`
Time int64 `json:"time"`
flags struct{} `json:"-"`
}

View File

@@ -0,0 +1,11 @@
package models
type Status struct {
Active bool `json:"active"`
Version string `json:"version"`
World string `json:"world,omitempty"`
System string `json:"system,omitempty"`
SystemVersion string `json:"systemVersion,omitempty"`
Users int `json:"users,omitempty"`
Uptime int64 `json:"uptime,omitempty"`
}

View File

@@ -0,0 +1,36 @@
package models
type System struct {
Id string
Title string
Description string
Url string
Compatibility Compatibility
Download string
}
type Systems []System
func (systems Systems) GetById(id int) *System {
return &systems[id]
}
func (state *FoundryState) GetSystems() Systems {
systemsCopy := make([]System, 0, 8)
for i := range state.Systems {
system := &(state.Systems[i])
systemCopy := System{
Id: system.Id,
Title: system.Title,
Description: system.Description,
Url: system.Url,
Compatibility: Compatibility{
Minimum: system.Compatibility.Minimum,
Maximum: system.Compatibility.Maximum,
},
Download: system.Download,
}
systemsCopy = append(systemsCopy, systemCopy)
}
return systemsCopy
}

View File

@@ -0,0 +1,132 @@
package models
import "time"
type DataTemplate struct {
Id string `json:"id"`
Title string `json:"title"`
Description string `json:"description"`
Authors []DataAuthor `json:"authors,omitempty"`
Url string `json:"url,omitempty"`
Flags Flags `json:"flags,omitempty"`
License string `json:"license,omitempty"`
Readme string `json:"readme,omitempty"`
Bugs string `json:"bugs,omitempty"`
Changelog string `json:"changelog,omitempty"`
Media []DataMedia `json:"media,omitempty"`
Version string `json:"version,omitempty"`
Compatibility Compatibility `json:"compatibility,omitempty"`
Scripts []string `json:"scripts"`
Esmodules []string `json:"esmodules"`
Styles []struct {
Src string `json:"src,omitempty"`
} `json:"styles,omitempty"`
Languages []DataLanguage `json:"languages,omitempty"`
Packs []DataPack `json:"packs,omitempty"`
PackFolder []DataPackFolder `json:"packFolder,omitempty"`
Relationships Relationship `json:"relationships,omitempty"`
Socket bool `json:"socket,omitempty"`
Manifest string `json:"manifest,omitempty"`
Download string `json:"download,omitempty"`
Protected bool `json:"protected,omitempty"`
Exclusive bool `json:"exclusive,omitempty"`
PersistentStorage bool `json:"persistentStorage,omitempty"`
Availability int `json:"availability,omitempty"`
Locked bool `json:"locked,omitempty"`
Owned bool `json:"owned,omitempty"`
HasStorage bool `json:"hasStorage,omitempty"`
//module
CoreTranslation bool `json:"coreTranslation,omitempty"`
Library bool `json:"library,omitempty"`
//system
Background string `json:"background,omitempty"`
Grid DataGrid `json:"grid,omitempty"`
PrimaryTokenAttribute string `json:"primaryTokenAttribute,omitempty"`
//world
System string `json:"system,omitempty"`
JoinTheme string `json:"joinTheme,omitempty"`
CoreVersion string `json:"coreVersion,omitempty"`
SystemVersion string `json:"systemVersion,omitempty"`
LastPlayed string `json:"lastPlayed,omitempty"`
PlayTime int64 `json:"playTime,omitempty"`
NextSession time.Time `json:"nextSession,omitempty"`
}
type DataAuthor struct {
Name string `json:"name,omitempty"`
Url string `json:"url,omitempty"`
Discord string `json:"discord,omitempty"`
flags struct{} `json:"-"`
}
type DataMedia struct {
Type string `json:"type,omitempty"`
Url string `json:"url,omitempty"`
Loop bool `json:"loop,omitempty"`
flags struct{} `json:"-"`
}
type DataLanguage struct {
Lang string `json:"lang,omitempty"`
Name string `json:"name,omitempty"`
Path string `json:"path,omitempty"`
Flags struct{} `json:"-"`
}
type DataPack struct {
Name string `json:"name,omitempty"`
Label string `json:"label,omitempty"`
Banner string `json:"banner,omitempty"`
Path string `json:"path,omitempty"`
Type string `json:"type,omitempty"`
System string `json:"system,omitempty"`
Ownership map[string]string `json:"ownership,omitempty"`
flags struct{} `json:"-"`
}
type DataPackFolder struct {
Name string `json:"name,omitempty"`
Sorting string `json:"sorting,omitempty"`
Color string `json:"color,omitempty"`
Packs []string `json:"packs,omitempty"`
Folders []DataPackFolder `json:"folders,omitempty"`
}
type DataGrid struct {
Type int `json:"type,omitempty"`
Distance int `json:"distance,omitempty"`
Units string `json:"units,omitempty"`
Diagonals int `json:"diagonals,omitempty"`
}
type Compatibility struct {
Minimum string `json:"minimum,omitempty"`
Verified string `json:"verified,omitempty"`
Maximum string `json:"maximum,omitempty"`
}
type Flags struct {
HotReload FlagsHotReload `json:"hotReload"`
Styles []string `json:"styles"`
}
type FlagsHotReload struct {
Enabled bool `json:"enabled"`
Extensions []string `json:"extensions"`
Paths []string `json:"paths"`
}
type Relationship struct {
systems []struct{} `json:"-"`
requires []struct{} `json:"-"`
Recommends []struct {
Id string `json:"id"`
Type string `json:"type"`
compatibility struct{} `json:"-"`
} `json:"recommends"`
conflicts []struct{} `json:"-"`
flags struct{} `json:"-"`
}

View File

@@ -0,0 +1,45 @@
package models
import "gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/modules"
type User struct {
Name string `json:"name,omitempty"`
Role int `json:"role,omitempty"`
Id string `json:"_id,omitempty"`
avatar struct{} `json:"-"`
Character string `json:"character,omitempty"`
Color string `json:"color,omitempty"`
Pronouns string `json:"pronouns,omitempty"`
Hotbar map[string]string `json:"hotbar,omitempty"`
permissions struct{} `json:"-"`
Flags UserFlags `json:"flags,omitempty"`
Stats UserStats `json:"_stats,omitempty"`
}
type UserFlags struct {
World map[string]bool `json:"world,omitempty"`
Pf2e modules.Pf2eModule `json:"pf2e,omitempty"`
DiceStats modules.DiceStats `json:"diceStats,omitempty"`
}
type UserStats struct {
compendiumSource struct{} `json:"-"`
duplicateSource struct{} `json:"-"`
exportSource struct{} `json:"-"`
CoreVersion string `json:"coreVersion,omitempty"`
SystemId string `json:"systemId,omitempty"`
SystemVersion string `json:"systemVersion,omitempty"`
CreatedTime int64 `json:"createdTime,omitempty"`
ModifiedTime int64 `json:"modifiedTime,omitempty"`
LastModifiedBy string `json:"lastModifiedBy,omitempty"`
}
type Users []User
func (users Users) GetById(id int) *User {
return &users[id]
}
func (state *FoundryState) GetUsers() *Users {
return &state.Users
}

View File

@@ -0,0 +1,88 @@
package models
import (
"time"
)
type World struct {
Id string
Title string
Description string
Compatibility Compatibility
System string
CoreVersion string
SystemVersion string
LastPlayed string
PlayTime int64
NextSession time.Time
}
type Worlds []World
func (worlds Worlds) GetById(id int) *World {
return &worlds[id]
}
func (state *FoundryState) GetWorld() World {
return World{
Id: state.World.Id,
Title: state.World.Title,
Description: state.World.Description,
Compatibility: Compatibility{
Minimum: state.World.Compatibility.Minimum,
Maximum: state.World.Compatibility.Maximum,
},
System: state.World.System,
CoreVersion: state.World.CoreVersion,
SystemVersion: state.World.SystemVersion,
LastPlayed: state.World.LastPlayed,
PlayTime: state.World.PlayTime,
NextSession: state.World.NextSession,
}
}
func (state *FoundryState) GetWorlds() Worlds {
worldsCopy := make([]World, 0, 8)
for i := range state.Worlds {
world := &(state.Worlds[i])
worldCopy := World{
Id: world.Id,
Title: world.Title,
Description: world.Description,
Compatibility: Compatibility{
Minimum: world.Compatibility.Minimum,
Maximum: world.Compatibility.Maximum,
},
System: world.System,
CoreVersion: world.CoreVersion,
SystemVersion: world.SystemVersion,
LastPlayed: world.LastPlayed,
PlayTime: world.PlayTime,
NextSession: world.NextSession,
}
worldsCopy = append(worldsCopy, worldCopy)
}
return worldsCopy
}
func (worlds Worlds) GetSessionTime(worldName string) (*time.Time, error) {
if worldName == "" && len(worlds) != 1 {
return nil, ErrorSetupNotFound
}
if worldName == "" {
return &worlds.GetById(0).NextSession, nil
} else {
for i := range worlds {
if worlds[i].Id == worldName {
return &worlds.GetById(0).NextSession, nil
}
}
}
return nil, ErrorSetupNotFound
}
func (world World) GetSessionTime() *time.Time {
return &world.NextSession
}

View File

@@ -0,0 +1,32 @@
package foundry
import (
"bytes"
"fmt"
"net/http"
"net/url"
)
func createAuthRequest(host, sessionID, password string) (*http.Request, error) {
authData := url.Values{}
authData.Add("adminPassword", password)
authData.Add("action", "adminAuth")
req, err := http.NewRequest("POST", fmt.Sprintf("http://%s%s", host, authPath), bytes.NewBuffer([]byte(authData.Encode())))
if err != nil {
return nil, err
}
header := http.Header{}
header.Set("Cookie", fmt.Sprintf("session=%s", sessionID))
header.Set("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8")
header.Set("Connection", "keep-alive")
header.Set("Content-Length", fmt.Sprintf("%d", len(authData.Encode())))
header.Set("Content-Type", "application/x-www-form-urlencoded")
header.Set("Host", host)
header.Set("Origin", fmt.Sprintf("http://%s", host))
header.Set("Referer", fmt.Sprintf("http://%s%s", host, authPath))
req.Header = header
return req, nil
}

View File

@@ -0,0 +1,236 @@
package foundry
import (
"context"
"fmt"
"log"
"net/http"
"net/url"
"strconv"
"strings"
"sync"
"time"
"github.com/gorilla/websocket"
)
type webSocketUtil struct {
wsConn *websocket.Conn
currWsId int
isReadReady bool
msgMap map[int](chan []byte)
mutex sync.Mutex
channels Channels
}
func parseCode(msg *string) string {
for j := range RequestCodes {
if !strings.HasPrefix(*msg, RequestCodes[j]) {
continue
}
return RequestCodes[j]
}
return ""
}
func parseId(msg *string, start int) (int, int) {
msgLen := len(*msg)
j := start
for ; j < msgLen; j++ {
if (*msg)[j] < '0' || (*msg)[j] > '9' {
break
}
}
if j >= msgLen || j <= 0 {
return 0, 0
}
msgId, err := strconv.Atoi((*msg)[start:j])
if err != nil {
return 0, 0
}
return msgId, j
}
func parseWsRespMessage(msg string) (*wsMessage, error) {
data := &wsMessage{}
data.code = parseCode(&msg)
if data.code != RespDataCode {
return data, nil
}
i := len(data.code)
if i == 0 {
return nil, ErrorMsgNotHaveNumber
}
data.id, i = parseId(&msg, i)
if i == 0 {
return nil, ErrorMsgNotHaveNumber
}
data.msgJson = msg[i:]
return data, nil
}
func ConnectToWebSocket(foundry *Foundry) error {
if !foundry.isAuth {
return ErrorNotAuth
}
query := url.Values{}
query.Add("session", foundry.sessionID)
query.Add("EIO", "4")
query.Add("transport", "websocket")
u := url.URL{Scheme: "ws", Host: foundry.config.host, Path: fmt.Sprintf("%s/", socketPath), RawQuery: query.Encode()}
wsHeader := http.Header{}
wsHeader.Set("Cookie", fmt.Sprintf("session=%s", foundry.sessionID))
wsConn, _, err := websocket.DefaultDialer.Dial(u.String(), wsHeader)
if err != nil {
return err
}
foundry.ws.wsConn = wsConn
foundry.ws.currWsId = 0
return nil
}
// TODO: Lookup timeout
func (ws *webSocketUtil) ReceiveMessage(id int) ([]byte, error) {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
for {
select {
case msg, ok := <-ws.msgMap[id]:
if !ok {
time.Sleep(5 * time.Microsecond)
continue
}
ws.closeMsgChannel(id, 0)
return msg, nil
case <-ctx.Done():
err := ctx.Err()
if err != nil {
return nil, err
}
return nil, ErrorTimeout
default:
time.Sleep(5 * time.Microsecond)
}
}
}
func (ws *webSocketUtil) closeMsgChannel(id int, timeout time.Duration) bool {
time.Sleep(timeout)
ws.mutex.Lock()
defer ws.mutex.Unlock()
ok := true
if _, ok = ws.msgMap[id]; !ok {
return false
}
select {
case _, ok = <-ws.msgMap[id]:
if ok {
close(ws.msgMap[id])
delete(ws.msgMap, id)
}
default:
close(ws.msgMap[id])
delete(ws.msgMap, id)
}
fmt.Printf("Channel has been closed(id=%d, timeout=%d)\n", id, timeout)
return ok
}
func (ws *webSocketUtil) HandleWebsocketRequest(msg *wsMessage) ([]byte, error) {
if !ws.IsReadReady() {
return nil, ErrorIsNotReady
}
err := ws.wsConn.WriteMessage(websocket.TextMessage, msg.toByteSlice())
if err != nil {
return nil, err
}
data, err := ws.ReceiveMessage(msg.id)
if err != nil {
return nil, err
}
return data, nil
}
func (ws *webSocketUtil) sendOnlyCodeRequest(code string) error {
msgToSend := []byte(CodesRespToReq[code])
log.Printf("send: %s\n", msgToSend)
return ws.wsConn.WriteMessage(websocket.TextMessage, msgToSend)
}
func (ws *webSocketUtil) ListenWebSocket() {
for {
_, message, err := ws.wsConn.ReadMessage()
if err != nil {
ws.channels.Err() <- &FoundryError{Type: ReaderCode, Err: err, IsFatal: true}
return
}
data, err := parseWsRespMessage(string(message))
if err != nil {
ws.channels.Err() <- &FoundryError{Type: ReaderCode, Err: err}
continue
}
ws.channels.Msg() <- data
}
}
func (ws *webSocketUtil) ServeWebSocket() {
for {
select {
case message := <-ws.channels.Msg():
log.Println("recv code:", message.code)
switch message.code {
case RespPingCode, RespSessionData:
err := ws.sendOnlyCodeRequest(message.code)
if err != nil {
ws.isReadReady = false
ws.channels.err <- &FoundryError{Type: WriterCode, Err: err}
continue
}
case RespCreateSessionCode:
ws.isReadReady = true
case RespDataCode:
ws.msgMap[message.id] = make(chan []byte, 1)
ws.msgMap[message.id] <- []byte(message.msgJson)
go ws.closeMsgChannel(message.id, 5*time.Second)
default:
}
case <-ws.channels.Done():
return
}
}
}
func (ws *webSocketUtil) InitWsChannels() *Channels {
ws.channels.done = make(chan struct{})
ws.channels.err = make(chan error, 10)
ws.channels.msg = make(chan *wsMessage, 10)
return &ws.channels
}
func NewWebSocketUtil() *webSocketUtil {
return &webSocketUtil{currWsId: 0, isReadReady: false, msgMap: make(map[int]chan []byte), channels: Channels{}}
}
func (ws *webSocketUtil) IsReadReady() bool {
return ws.isReadReady
}

View File

@@ -0,0 +1,25 @@
package foundry
type Channels struct {
done chan struct{}
msg chan *wsMessage
err chan error
}
func (channels Channels) Err() chan error {
return channels.err
}
func (channels Channels) Msg() chan *wsMessage {
return channels.msg
}
func (channels Channels) Done() chan struct{} {
return channels.done
}
func (channels *Channels) Close() {
close(channels.done)
close(channels.err)
close(channels.msg)
}

View File

@@ -0,0 +1,17 @@
package foundry
import "fmt"
type wsMessage struct {
code string
id int
msgJson string
}
func (w wsMessage) toString() string {
return fmt.Sprintf("%s%d%s", w.code, w.id, w.msgJson)
}
func (w wsMessage) toByteSlice() []byte {
return fmt.Appendf([]byte{}, "%s%d%s", w.code, w.id, w.msgJson)
}