This commit is contained in:
lbenedar
2026-04-02 18:37:30 +03:00
commit d5577f10d7
26 changed files with 1946 additions and 0 deletions

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package models
import (
"encoding/json"
)
type FoundryState struct {
IsAdmin bool `json:"isAdmin,omitempty"`
IsSetup bool `json:"isSetup,omitempty"`
Languages []Language `json:"languages,omitempty"`
Modules []DataTemplate `json:"modules"`
Release Release `json:"release"`
Systems []DataTemplate `json:"systems,omitempty"`
Worlds []DataTemplate `json:"worlds,omitempty"`
World *DataTemplate `json:"world,omitempty"`
Users Users `json:"users,omitempty"`
Options struct {
Language string `json:"language,omitempty"`
} `json:"options,omitempty"`
//coreUpdate struct{}
//featuredContent struct{}
//files struct{}
//news struct{}
//packageWarnings struct{} think about it
}
func (state FoundryState) GetRelease() Release {
return state.Release
}
func ParseSetupModel(data []byte) (*FoundryState, error) {
var modelSetup []FoundryState
err := json.Unmarshal(data, &modelSetup)
if err != nil {
return nil, err
}
if len(modelSetup) > 1 {
return nil, ErrorSetupMoreThanOne
}
return &modelSetup[0], nil
}

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package models
import "errors"
var (
ErrorSetupMoreThanOne = errors.New("Passed more than one setupData")
ErrorSetupNotFound = errors.New("Not found setup data from your request")
)

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package models
type Language struct {
Id string `json:"id"`
Label string `json:"label"`
Modules []LangModule `json:"modules"`
}
type LangModule struct {
Id string `json:"id"`
Label string `json:"label"`
Path string `json:"path"`
}

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package models
type Module struct {
Id string
Title string
Description string
Url string
Version string
Compatibility Compatibility
Languages []DataLanguage
Availability int
}
type Modules []Module
func (modules Modules) GetById(id int) *Module {
return &modules[id]
}
func (state *FoundryState) GetModules() Modules {
modulesCopy := make([]Module, 0, 8)
for i := range state.Modules {
module := &(state.Modules[i])
moduleCopy := Module{
Id: module.Id,
Title: module.Title,
Description: module.Description,
Compatibility: Compatibility{
Minimum: module.Compatibility.Minimum,
Maximum: module.Compatibility.Maximum,
},
Url: module.Url,
Version: module.CoreVersion,
Availability: module.Availability,
}
for j := range module.Languages {
lang := DataLanguage{
Lang: module.Languages[j].Lang,
Name: module.Languages[j].Name,
Path: module.Languages[j].Path,
Flags: module.Languages[j].Flags,
}
moduleCopy.Languages = append(moduleCopy.Languages, lang)
}
modulesCopy = append(modulesCopy, moduleCopy)
}
return modulesCopy
}

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package modules
type DiceStats struct {
PlayerRollData DiceStatsRollData `json:"player_roll_data"`
}
type DiceStatsRollData struct {
PlayerDice []DicePlayerDice `json:"PLAYER_DICE"`
Username string `json:"USERNAME"`
Userid string `json:"USERID"`
Gm bool `json:"GM"`
PlayerRollInfo DiceRollInfo `json:"PLAYER_ROLL_INFO"`
}
type DicePlayerDice struct {
Type string `json:"TYPE"`
Max int `json:"MAX"`
TotalRolls int `json:"TOTAL_ROLLS"`
Rolls []int `json:"ROLLS"`
BlindRolls []int `json:"BLIND_ROLLS"`
StreakSize int `json:"STREAK_SIZE"`
StreakInit int `json:"STREAK_INIT"`
StreakIsBlind bool `json:"STREAK_ISBLIND"`
LongestStreak int `json:"LONGEST_STREAK"`
LongestStreakInit int `json:"LONGEST_STREAK_INIT"`
Mean int `json:"MEAN"`
Median int `json:"MEDIAN"`
Mode int `json:"MODE"`
Means []int `json:"MEANS"`
Medians []int `json:"MEDIANS"`
Modes []int `json:"MODES"`
RollCounters []int `json:"ROLL_COUNTERS"`
AtkRolls []int `json:"ATK_ROLLS"`
DmgRolls []int `json:"DMG_ROLLS"`
SavesRolls []int `json:"SAVES_ROLLS"`
SkillsRolls []int `json:"SKILLS_ROLLS"`
AbilityRolls []int `json:"ABILITY_ROLLS"`
UnknownRolls []int `json:"UNKNOWN_ROLLS"`
PerceptionRolls []int `json:"PERCEPTION_ROLLS"`
InitiativeRolls []int `json:"INITIATIVE_ROLLS"`
AtkRollsBlind []int `json:"ATK_ROLLS_BLIND"`
DmgRollsBlind []int `json:"DMG_ROLLS_BLIND"`
SavesRollsBlind []int `json:"SAVES_ROLLS_BLIND"`
SkillsRollsBlind []int `json:"SKILLS_ROLLS_BLIND"`
AbilityRollsBlind []int `json:"ABILITY_ROLLS_BLIND"`
UnknownRollsBlind []int `json:"UNKNOWN_ROLLS_BLIND"`
PerceptionRollsBlind []int `json:"PERCEPTION_ROLLS_BLIND"`
InitiativeRollsBlind []int `json:"INITIATIVE_ROLLS_BLIND"`
}
type DiceRollInfo struct {
IsRollInfoTracked bool `json:"IS_ROLL_INFO_TRACKED"`
AtkOutcomeTracker []int `json:"ATK_OUTCOME_TRACKER"`
NumUntargetedAtks int `json:"NUM_UNTARGETED_ATKS"`
TotalAttacks int `json:"TOTAL_ATTACKS"`
SaveOutcomeTracker []int `json:"SAVE_OUTCOME_TRACKER"`
NumUntargetedSaves int `json:"NUM_UNTARGETED_SAVES"`
TotalSaves int `json:"TOTAL_SAVES"`
}

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package modules
type Pf2eModule struct {
settings Pf2eSettings
}
type Pf2eSettings struct {
showEffectPanel bool
showCheckDialogs bool
showDamageDialogs bool
monochromeDarkvision bool
}

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package models
type Release struct {
Generation int `json:"generation"`
Channel string `json:"channel"`
Suffix string `json:"suffix"`
Build int `json:"build"`
Node_version int `json:"node_version"`
Time int64 `json:"time"`
flags struct{} `json:"-"`
}

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package models
type Status struct {
Active bool `json:"active"`
Version string `json:"version"`
World string `json:"world,omitempty"`
System string `json:"system,omitempty"`
SystemVersion string `json:"systemVersion,omitempty"`
Users int `json:"users,omitempty"`
Uptime int64 `json:"uptime,omitempty"`
}

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package models
type System struct {
Id string
Title string
Description string
Url string
Compatibility Compatibility
Download string
}
type Systems []System
func (systems Systems) GetById(id int) *System {
return &systems[id]
}
func (state *FoundryState) GetSystems() Systems {
systemsCopy := make([]System, 0, 8)
for i := range state.Systems {
system := &(state.Systems[i])
systemCopy := System{
Id: system.Id,
Title: system.Title,
Description: system.Description,
Url: system.Url,
Compatibility: Compatibility{
Minimum: system.Compatibility.Minimum,
Maximum: system.Compatibility.Maximum,
},
Download: system.Download,
}
systemsCopy = append(systemsCopy, systemCopy)
}
return systemsCopy
}

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package models
import "time"
type DataTemplate struct {
Id string `json:"id"`
Title string `json:"title"`
Description string `json:"description"`
Authors []DataAuthor `json:"authors,omitempty"`
Url string `json:"url,omitempty"`
Flags Flags `json:"flags,omitempty"`
License string `json:"license,omitempty"`
Readme string `json:"readme,omitempty"`
Bugs string `json:"bugs,omitempty"`
Changelog string `json:"changelog,omitempty"`
Media []DataMedia `json:"media,omitempty"`
Version string `json:"version,omitempty"`
Compatibility Compatibility `json:"compatibility,omitempty"`
Scripts []string `json:"scripts"`
Esmodules []string `json:"esmodules"`
Styles []struct {
Src string `json:"src,omitempty"`
} `json:"styles,omitempty"`
Languages []DataLanguage `json:"languages,omitempty"`
Packs []DataPack `json:"packs,omitempty"`
PackFolder []DataPackFolder `json:"packFolder,omitempty"`
Relationships Relationship `json:"relationships,omitempty"`
Socket bool `json:"socket,omitempty"`
Manifest string `json:"manifest,omitempty"`
Download string `json:"download,omitempty"`
Protected bool `json:"protected,omitempty"`
Exclusive bool `json:"exclusive,omitempty"`
PersistentStorage bool `json:"persistentStorage,omitempty"`
Availability int `json:"availability,omitempty"`
Locked bool `json:"locked,omitempty"`
Owned bool `json:"owned,omitempty"`
HasStorage bool `json:"hasStorage,omitempty"`
//module
CoreTranslation bool `json:"coreTranslation,omitempty"`
Library bool `json:"library,omitempty"`
//system
Background string `json:"background,omitempty"`
Grid DataGrid `json:"grid,omitempty"`
PrimaryTokenAttribute string `json:"primaryTokenAttribute,omitempty"`
//world
System string `json:"system,omitempty"`
JoinTheme string `json:"joinTheme,omitempty"`
CoreVersion string `json:"coreVersion,omitempty"`
SystemVersion string `json:"systemVersion,omitempty"`
LastPlayed string `json:"lastPlayed,omitempty"`
PlayTime int64 `json:"playTime,omitempty"`
NextSession time.Time `json:"nextSession,omitempty"`
}
type DataAuthor struct {
Name string `json:"name,omitempty"`
Url string `json:"url,omitempty"`
Discord string `json:"discord,omitempty"`
flags struct{} `json:"-"`
}
type DataMedia struct {
Type string `json:"type,omitempty"`
Url string `json:"url,omitempty"`
Loop bool `json:"loop,omitempty"`
flags struct{} `json:"-"`
}
type DataLanguage struct {
Lang string `json:"lang,omitempty"`
Name string `json:"name,omitempty"`
Path string `json:"path,omitempty"`
Flags struct{} `json:"-"`
}
type DataPack struct {
Name string `json:"name,omitempty"`
Label string `json:"label,omitempty"`
Banner string `json:"banner,omitempty"`
Path string `json:"path,omitempty"`
Type string `json:"type,omitempty"`
System string `json:"system,omitempty"`
Ownership map[string]string `json:"ownership,omitempty"`
flags struct{} `json:"-"`
}
type DataPackFolder struct {
Name string `json:"name,omitempty"`
Sorting string `json:"sorting,omitempty"`
Color string `json:"color,omitempty"`
Packs []string `json:"packs,omitempty"`
Folders []DataPackFolder `json:"folders,omitempty"`
}
type DataGrid struct {
Type int `json:"type,omitempty"`
Distance int `json:"distance,omitempty"`
Units string `json:"units,omitempty"`
Diagonals int `json:"diagonals,omitempty"`
}
type Compatibility struct {
Minimum string `json:"minimum,omitempty"`
Verified string `json:"verified,omitempty"`
Maximum string `json:"maximum,omitempty"`
}
type Flags struct {
HotReload FlagsHotReload `json:"hotReload"`
Styles []string `json:"styles"`
}
type FlagsHotReload struct {
Enabled bool `json:"enabled"`
Extensions []string `json:"extensions"`
Paths []string `json:"paths"`
}
type Relationship struct {
systems []struct{} `json:"-"`
requires []struct{} `json:"-"`
Recommends []struct {
Id string `json:"id"`
Type string `json:"type"`
compatibility struct{} `json:"-"`
} `json:"recommends"`
conflicts []struct{} `json:"-"`
flags struct{} `json:"-"`
}

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package models
import "gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/modules"
type User struct {
Name string `json:"name,omitempty"`
Role int `json:"role,omitempty"`
Id string `json:"_id,omitempty"`
avatar struct{} `json:"-"`
Character string `json:"character,omitempty"`
Color string `json:"color,omitempty"`
Pronouns string `json:"pronouns,omitempty"`
Hotbar map[string]string `json:"hotbar,omitempty"`
permissions struct{} `json:"-"`
Flags UserFlags `json:"flags,omitempty"`
Stats UserStats `json:"_stats,omitempty"`
}
type UserFlags struct {
World map[string]bool `json:"world,omitempty"`
Pf2e modules.Pf2eModule `json:"pf2e,omitempty"`
DiceStats modules.DiceStats `json:"diceStats,omitempty"`
}
type UserStats struct {
compendiumSource struct{} `json:"-"`
duplicateSource struct{} `json:"-"`
exportSource struct{} `json:"-"`
CoreVersion string `json:"coreVersion,omitempty"`
SystemId string `json:"systemId,omitempty"`
SystemVersion string `json:"systemVersion,omitempty"`
CreatedTime int64 `json:"createdTime,omitempty"`
ModifiedTime int64 `json:"modifiedTime,omitempty"`
LastModifiedBy string `json:"lastModifiedBy,omitempty"`
}
type Users []User
func (users Users) GetById(id int) *User {
return &users[id]
}
func (state *FoundryState) GetUsers() *Users {
return &state.Users
}

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package models
import (
"time"
)
type World struct {
Id string
Title string
Description string
Compatibility Compatibility
System string
CoreVersion string
SystemVersion string
LastPlayed string
PlayTime int64
NextSession time.Time
}
type Worlds []World
func (worlds Worlds) GetById(id int) *World {
return &worlds[id]
}
func (state *FoundryState) GetWorld() World {
return World{
Id: state.World.Id,
Title: state.World.Title,
Description: state.World.Description,
Compatibility: Compatibility{
Minimum: state.World.Compatibility.Minimum,
Maximum: state.World.Compatibility.Maximum,
},
System: state.World.System,
CoreVersion: state.World.CoreVersion,
SystemVersion: state.World.SystemVersion,
LastPlayed: state.World.LastPlayed,
PlayTime: state.World.PlayTime,
NextSession: state.World.NextSession,
}
}
func (state *FoundryState) GetWorlds() Worlds {
worldsCopy := make([]World, 0, 8)
for i := range state.Worlds {
world := &(state.Worlds[i])
worldCopy := World{
Id: world.Id,
Title: world.Title,
Description: world.Description,
Compatibility: Compatibility{
Minimum: world.Compatibility.Minimum,
Maximum: world.Compatibility.Maximum,
},
System: world.System,
CoreVersion: world.CoreVersion,
SystemVersion: world.SystemVersion,
LastPlayed: world.LastPlayed,
PlayTime: world.PlayTime,
NextSession: world.NextSession,
}
worldsCopy = append(worldsCopy, worldCopy)
}
return worldsCopy
}
func (worlds Worlds) GetSessionTime(worldName string) (*time.Time, error) {
if worldName == "" && len(worlds) != 1 {
return nil, ErrorSetupNotFound
}
if worldName == "" {
return &worlds.GetById(0).NextSession, nil
} else {
for i := range worlds {
if worlds[i].Id == worldName {
return &worlds.GetById(0).NextSession, nil
}
}
}
return nil, ErrorSetupNotFound
}
func (world World) GetSessionTime() *time.Time {
return &world.NextSession
}