finish setup data insertion, add world insertion
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@@ -10,15 +10,20 @@ type Setting struct {
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Stats Stats `json:"_stats"`
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}
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func (s *Setting) ToDB(dest *db.Setting) bool {
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func (s *Setting) ToDB(dest **db.Setting) bool {
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if dest == nil {
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return false
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}
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dest.Key = s.Key
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dest.Value = s.Value
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dest.ID = s.ID
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s.Stats.ToDB(&dest.Stats)
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setting := &db.Setting{
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Key: s.Key,
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Value: s.Value,
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ID: s.ID,
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}
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s.Stats.ToDB(&setting.Stats)
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*dest = setting
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return true
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}
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