refactor foundry lib structure; add transport classes for db,http,websocket; add action interface instead of multiple function that accepts action classes; add changing foundry status on websocket responses

This commit is contained in:
lbenedar
2026-04-09 18:29:41 +03:00
parent 468e027418
commit fb4e371348
28 changed files with 900 additions and 791 deletions

View File

@@ -0,0 +1,37 @@
package actions
import (
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/transport"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
)
type WsProgressMsg struct {
Id string `json:"id"`
Message string `json:"message"`
Pct float64 `json:"pct"`
HasChanged bool `json:"hasChanged,omitempty"`
Act string `json:"action"`
Step string `json:"step"`
}
func (msg WsProgressMsg) Action(tr *transport.FoundryTransport, status *types.FoundryStatus) error {
if !msg.HasChanged {
tr.Logger.Debug("World has been launched", "world", msg.Id)
select {
case <-tr.ExchangeChan.ProgressMsg[msg.Id]:
tr.Logger.Warn("Channel for the world is closed", "world", msg.Id)
default:
close(tr.ExchangeChan.ProgressMsg[msg.Id])
}
if status.IsActive != true {
newStatus, err := tr.Http.GetStatus()
if err != nil {
return err
}
status.Update(newStatus)
tr.Logger.Info("Status has been changed", "status", status)
}
}
return nil
}