refactor foundry lib structure; add transport classes for db,http,websocket; add action interface instead of multiple function that accepts action classes; add changing foundry status on websocket responses

This commit is contained in:
lbenedar
2026-04-09 18:29:41 +03:00
parent 468e027418
commit fb4e371348
28 changed files with 900 additions and 791 deletions

View File

@@ -1,81 +1,35 @@
package foundry
import (
"database/sql"
"errors"
"fmt"
"io"
"log/slog"
"net/http"
"net/url"
"strconv"
"strings"
"time"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/requests"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/actions"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/transport"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
"github.com/gorilla/websocket"
)
type Foundry struct {
var (
ListenIsDone = errors.New("Listen for websocket data in foundry is stopped")
)
type FoundryApi struct {
//TODO: make check of admin's authentication
isAuth bool
Transport *transport.FoundryTransport
IsReadReady bool
logger *slog.Logger
ws *webSocketUtil
Status types.FoundryStatus
}
func NewFoundry() *Foundry {
foundry := &Foundry{isAuth: false, ws: NewWebSocketUtil()}
// err := foundry.config.GetSessionId()
// if err != nil {
// return nil, err
// }
return foundry
func NewFoundry() *FoundryApi {
return &FoundryApi{}
}
func (foundry *Foundry) checkAuthRespAnswer(r io.Reader, respLength int) error {
authBody := make([]byte, respLength)
func (foundry *FoundryApi) StartListen() error {
foundry.Transport.ReadChan = *types.InitWsChannels()
_, err := r.Read(authBody)
if err != nil && err != io.EOF {
return err
}
if !strings.Contains(string(authBody), "Admin authentication successful") {
return ErrorAuthPassWrong
}
foundry.isAuth = true
return nil
}
func (foundry *Foundry) Authenticate() error {
if foundry.ws.config.SessionID == "" {
err := foundry.ws.config.GetSessionId()
if err != nil {
return err
}
}
resp, err := foundry.ws.config.PostAuthenticationData()
if err != nil {
return err
}
defer resp.Body.Close()
contentLen, err := strconv.Atoi(resp.Header.Get("Content-Length"))
if err != nil {
return err
}
return foundry.checkAuthRespAnswer(resp.Body, contentLen)
}
func (foundry *Foundry) StartListen() error {
foundry.ws.readChan = *types.InitWsChannels()
wsChannels := &foundry.ws.readChan
defer wsChannels.Close()
wsChannels := &foundry.Transport.ReadChan
defer foundry.Transport.ReadChan.Close()
go foundry.ListenAndServeWS()
var err error
@@ -93,115 +47,108 @@ func (foundry *Foundry) StartListen() error {
// }
// foundry.models.FoundryState.Insert(foundryState)
case err = <-wsChannels.Err():
var foundryErr *FoundryError
var foundryErr *types.FoundryError
if errors.As(err, &foundryErr) {
if foundryErr.IsFatal {
foundry.CloseWebSocketConn()
foundry.Transport.CloseWebSocketConn()
return foundryErr
}
foundry.logger.Warn("Got error when listening or served websocket", "err", err.Error())
foundry.Transport.Logger.Warn("Got error when listening or served", "err", err.Error(), "type", foundryErr.Type, "direction", foundryErr.Direction)
}
case <-wsChannels.Done():
foundry.CloseWebSocketConn()
foundry.Transport.CloseWebSocketConn()
return ListenIsDone
}
}
}
func (foundry *Foundry) ConnectToFoundry() error {
func (foundry *FoundryApi) ServeWebSocket() {
for {
select {
case message, ok := <-foundry.Transport.ReadChan.Msg():
if !ok {
foundry.Transport.Logger.Debug("Read channel is closed", "type", types.WebSocketCode)
return
}
foundry.Transport.Logger.Debug("Data has been received\n", "msg", message.Code, "type", types.WebSocketCode) //, "msg", message.MsgJson)
switch message.Code {
case types.RespPingCode, types.RespSessionDataCode:
err := foundry.Transport.SendOnlyCodeRequest(message.Code)
if err != nil {
foundry.IsReadReady = false
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.WebSocketCode}
continue
}
case types.RespServerChangeCode:
foundry.IsReadReady = true
data, err := actions.SplitToTypeAndData([]byte(message.MsgJson))
if err != nil {
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
continue
}
if data == nil {
continue
}
err = data.Action(foundry.Transport, &foundry.Status)
if err != nil {
foundry.Transport.ReadChan.Err() <- &types.FoundryError{Direction: types.ReaderCode, Err: err, Type: types.WebSocketCode}
continue
}
case types.RespDataCode:
foundry.Transport.ExchangeChan.Msgs[message.Id] = make(chan []byte, 1)
foundry.Transport.ExchangeChan.Msgs[message.Id] <- []byte(message.MsgJson)
go foundry.Transport.CloseMsgChannel(message.Id, 5*time.Second)
default:
}
case <-foundry.Transport.ReadChan.Done():
return
}
}
}
func (foundry *FoundryApi) ListenAndServeWS() {
go foundry.Transport.ListenWebSocket()
foundry.ServeWebSocket()
}
func (foundry *FoundryApi) HandleWSRequest(msgType string) ([]byte, error) {
msg := types.NewWsMessageByPage(msgType, foundry.Transport.CurrWsId)
return foundry.Transport.HandleWebsocketRequest(msg)
}
func (foundry *FoundryApi) ConnectToWebSocket() error {
var err error
if foundry == nil {
return ErrorFoundryNotInit
}
ok, err := (*foundry).ws.config.GetSessionToken()
if err != nil {
return err
}
if (*foundry).ws.config.Password != "" && !ok {
err := (*foundry).Authenticate()
if !foundry.Transport.HasSessionId() {
err = foundry.Transport.InitSessionId()
if err != nil {
return err
}
}
foundry.logger.Info("Successefully connected to Foundry", "host", foundry.ws.config.Host)
return nil
}
func (foundry *Foundry) ConnectToWebSocket() error {
if !foundry.isAuth {
return ErrorNotAuth
}
query := url.Values{}
query.Add("session", foundry.ws.config.SessionID)
query.Add("EIO", "4")
query.Add("transport", "websocket")
u := url.URL{Scheme: "ws", Host: foundry.ws.config.Host, Path: fmt.Sprintf("%s/", requests.SocketPath), RawQuery: query.Encode()}
wsHeader := http.Header{}
wsHeader.Set("Cookie", fmt.Sprintf("session=%s", foundry.ws.config.SessionID))
wsConn, _, err := websocket.DefaultDialer.Dial(u.String(), wsHeader)
err = foundry.Transport.ConnectToFoundry()
if err != nil {
return err
}
foundry.ws.wsConn = wsConn
foundry.ws.currWsId = 0
foundry.logger.Info("Successefully connected to Foundry Websocket")
err = foundry.Transport.InitWebSocketConnection()
if err != nil {
return err
}
status, err := foundry.Transport.Http.GetStatus()
if err != nil {
return err
}
foundry.Status = *types.NewFoundryStatus(status)
err = foundry.StartListen()
if err != nil && err != ListenIsDone {
return err
}
return nil
}
func (foundry *Foundry) CloseWebSocketConn() {
foundry.ws.wsConn.Close()
}
func (foundry *Foundry) ListenAndServeWS() {
go foundry.ws.ListenWebSocket()
foundry.ws.ServeWebSocket()
}
func (foundry *Foundry) HandleWSRequest(msgType string) ([]byte, error) {
msg := foundry.ws.CreateWSMessageByPage(msgType)
return foundry.ws.HandleWebsocketRequest(msg)
}
func (foundry *Foundry) HasSessionId() bool {
return foundry.ws.config.SessionID != ""
}
func (foundry *Foundry) SetUpSessionId() error {
return foundry.ws.config.GetSessionId()
}
func (foundry *Foundry) SetConfig(config *requests.Config) {
foundry.ws.config = *config
}
func (foundry *Foundry) SetLogger(slogger *slog.Logger) {
foundry.logger = slogger
foundry.ws.logger = slogger
}
func (foundry *Foundry) CreateNewDataModels(db *sql.DB) {
foundry.ws.CreateNewDataModels(db)
}
// /**
// * Poll the server to see if a World has become active, and automatically refresh if so.
// * @returns {Promise<void>}
// */
// async #pollActive() {
// const poll = () => {
// const status = foundry.utils.getRoute("/api/status");
// this.#activePollState.last = Date.now();
// this.#activePollState.polling = foundry.utils.fetchJsonWithTimeout(status, {}, {
// timeoutMs: 10000
// }).catch(() => {});
// this.#pollActive();
// };