refactor foundry lib structure; add transport classes for db,http,websocket; add action interface instead of multiple function that accepts action classes; add changing foundry status on websocket responses
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@@ -42,17 +42,17 @@ var PathToSetupState = map[string]db.StateType{
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}
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var PathToWorldState = map[string]db.StateType{
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JoinPath: db.JoinState,
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PlayersPath: db.PlayersState,
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JoinPath: db.JoinState,
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// PlayersPath: db.PlayersState,
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}
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type Config struct {
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type FoundryHttpRequest struct {
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Host string
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Password string
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SessionID string
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}
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func (conf *Config) SetSessionTokenFromHeader(resp http.Header) (bool, error) {
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func (conf *FoundryHttpRequest) SetSessionTokenFromHeader(resp http.Header) (bool, error) {
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setCookieHeader := resp.Get("Set-Cookie")
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if setCookieHeader == "" {
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return false, nil
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@@ -73,7 +73,7 @@ func (conf *Config) SetSessionTokenFromHeader(resp http.Header) (bool, error) {
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return false, nil
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}
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func (conf *Config) GetRequestHeader() *http.Header {
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func (conf *FoundryHttpRequest) GetRequestHeader() *http.Header {
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header := http.Header{}
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header.Set("Cookie", fmt.Sprintf("session=%s", conf.SessionID))
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header.Set("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8")
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