refactor foundry lib structure; add transport classes for db,http,websocket; add action interface instead of multiple function that accepts action classes; add changing foundry status on websocket responses

This commit is contained in:
lbenedar
2026-04-09 18:29:41 +03:00
parent 468e027418
commit fb4e371348
28 changed files with 900 additions and 791 deletions

View File

@@ -0,0 +1,98 @@
package transport
import (
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/db"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/json"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/requests"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
)
func (tr *FoundryTransport) FillDBWithFoundryData() {
err := tr.InitSetupData()
if err != nil {
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.DbCode}
return
}
idState, err := tr.Models.FoundryState.GetIdByType(db.SetupState)
if err != nil {
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.DbCode}
return
}
err = tr.InitWorldsData(idState)
if err != nil {
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.DbCode}
return
}
}
func (tr *FoundryTransport) InitSetupData() error {
tr.Models.FoundryState.DeleteAll()
tr.Models.FoundryState.DeleteAllSeq()
for k := range requests.PathToSetupState {
err := tr.InsertJsonDataToDB(k)
if err != nil {
return err
}
}
return nil
}
func (tr *FoundryTransport) InsertJsonDataToDB(statePath string) error {
_, ok1 := requests.PathToSetupState[statePath]
_, ok2 := requests.PathToWorldState[statePath]
if !ok1 && !ok2 {
return ErrorStateTypeNotExist
}
msgJson, err := tr.GetJsonData(statePath)
if err != nil {
return err
}
foundryStateJson, err := json.ParseSetupModel(msgJson)
if err != nil {
return err
}
foundryStateDb := foundryStateJson.GetFoundryStateDB(requests.PathToSetupState[statePath])
err = tr.Models.FoundryState.Insert(foundryStateDb)
if err != nil {
return err
}
return nil
}
func (tr *FoundryTransport) InitWorldsData(idState int64) error {
worlds, err := tr.Models.FoundryState.GetWorlds(idState)
if err != nil {
return err
}
tr.Logger.Debug("Worlds", "len", len(worlds))
for i := range worlds {
worldName := worlds[i].TextId
tr.InitWorldData(worldName)
_, err = tr.Http.PostReturnToSetup()
if err != nil {
return err
}
}
return nil
}
func (tr *FoundryTransport) InitWorldData(worldName string) error {
tr.Logger.Debug("World name", "name", worldName)
err := tr.LaunchWorld(worldName)
if err != nil {
return err
}
for k := range requests.PathToWorldState {
err := tr.InsertJsonDataToDB(k)
if err != nil {
return err
}
}
return nil
}