finish world initialization, set up init on startup and on shutdown, move all models to main directory

This commit is contained in:
lbenedar
2026-04-24 18:04:35 +03:00
parent 07025afefc
commit fd65631be1
125 changed files with 1534 additions and 2802 deletions

View File

@@ -0,0 +1,44 @@
package db
type Environment struct {
ID uint
GlobalLight EnvironmentGlobalLight
DarknessLevel float64
DarknessLock bool
Cycle bool
ScenesEnvironmentBase EnvironmentBase
Dark EnvironmentBase
}
type EnvironmentGlobalLight struct {
ID uint
Enabled bool
Darkness GlobalLightDarkness
Alpha float64
Bright bool
Color string
Coloration float64
Luminosity float64
Saturation float64
Contrast float64
Shadows float64
}
type EnvironmentBase struct {
ID uint
Hue float64
Intensity float64
Luminosity float64
Saturation float64
Shadows float64
}
type GlobalLightDarkness struct {
ID uint
Max int
Min int
}