finish world initialization, set up init on startup and on shutdown, move all models to main directory

This commit is contained in:
lbenedar
2026-04-24 18:04:35 +03:00
parent 07025afefc
commit fd65631be1
125 changed files with 1534 additions and 2802 deletions

View File

@@ -0,0 +1,38 @@
package json
import "gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/db"
type Item struct {
Img string `json:"img"`
Name string `json:"name"`
Type string `json:"type"`
Folder string `json:"folder"`
Ownership map[string]int `json:"ownership"`
Stats Stats `json:"_stats"`
ID string `json:"_id"`
Sort int `json:"sort"`
// System any `json:"system,omitempty"`
// Flags any `json:"flags,omitempty"`
// Effects []any `json:"effects"`
}
func (i *Item) ToDB(dest **db.Item) bool {
if dest == nil {
return false
}
item := &db.Item{
Img: i.Img,
Name: i.Name,
Type: i.Type,
Folder: i.Folder,
ID: i.ID,
Sort: i.Sort,
}
i.Stats.ToDB(&item.Stats)
*dest = item
return true
}