finish world initialization, set up init on startup and on shutdown, move all models to main directory
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15
internal/foundry/models/json/region_behavior.go
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15
internal/foundry/models/json/region_behavior.go
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package json
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type RegionBehavior struct {
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AdjustDarknessLevel any `json:"adjustDarknessLevel,omitempty"`
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DisplayScrollingText any `json:"displayScrollingText,omitempty"`
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ExecuteMacro any `json:"executeMacro,omitempty"`
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ExecuteScript any `json:"executeScript,omitempty"`
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ModifyMovementCost any `json:"modifyMovementCost,omitempty"`
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PauseGame any `json:"pauseGame,omitempty"`
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SuppressWeather any `json:"suppressWeather,omitempty"`
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TeleportToken any `json:"teleportToken,omitempty"`
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ToggleBehavior any `json:"toggleBehavior,omitempty"`
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RegionBehaviorEnvironment any `json:"environment,omitempty"`
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RegionBehaviorEnvironmentFeature any `json:"environmentFeature,omitempty"`
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}
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