finish world initialization, set up init on startup and on shutdown, move all models to main directory

This commit is contained in:
lbenedar
2026-04-24 18:04:35 +03:00
parent 07025afefc
commit fd65631be1
125 changed files with 1534 additions and 2802 deletions

View File

@@ -1,11 +1,32 @@
package json
import "gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/db"
type Release struct {
Generation int `json:"generation"`
Channel string `json:"channel"`
Suffix string `json:"suffix"`
Build int `json:"build"`
Node_version int `json:"node_version"`
Time int64 `json:"time"`
flags struct{} `json:"-"`
Generation int `json:"generation"`
Channel string `json:"channel"`
Suffix string `json:"suffix"`
Build int `json:"build"`
NodeVersion int `json:"node_version"`
MaxGeneration int `json:"maxGeneration"`
MaxStableGeneration int `json:"maxStableGeneration"`
Time int64 `json:"time"`
// Flags Flags `json:"flags"`
}
func (r *Release) ToDB(dest *db.Release) bool {
if dest == nil {
return false
}
dest.Generation = r.Generation
dest.Channel = r.Channel
dest.Suffix = r.Suffix
dest.Build = r.Build
dest.NodeVersion = r.NodeVersion
dest.MaxGeneration = r.MaxGeneration
dest.MaxStableGeneration = r.MaxStableGeneration
dest.Time = r.Time
return true
}