package db type Combat struct { ID string Type string Scene string Round int Turn int Sort int Active bool Stats Stats Groups []string Combatants []Combatant // System any `json:"system"` // Flags any `json:"flags"` } type Combatant struct { ID string TokenId string SceneId string ActorId string Type string Img string Group string Initiative int Hidden bool Defeated bool Stats Stats // System any `json:"system"` // Flags any `json:"flags"` }