package db type Light struct { ID uint Color string Priority int Angle int Negative bool Alpha float64 Bright float64 Coloration float64 Dim float64 Attenuation float64 Luminosity float64 Saturation float64 Contrast float64 Shadows float64 LightAnimation LightAnimation LightDarkness LightDarkness } type LightAnimation struct { ID uint Speed int Intensity int Reverse bool } type LightDarkness struct { ID uint Min float64 Max float64 }