Files

98 lines
2.4 KiB
Go

package json
import "gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/db"
type Environment struct {
GlobalLight EnvironmentGlobalLight `json:"globalLight"`
DarknessLevel float64 `json:"darknessLevel"`
DarknessLock bool `json:"darknessLock"`
Cycle bool `json:"cycle"`
ScenesEnvironmentBase EnvironmentBase `json:"base"`
Dark EnvironmentBase `json:"dark"`
}
func (e *Environment) ToDB(dest *db.Environment) bool {
if dest == nil {
return false
}
e.GlobalLight.ToDB(&dest.GlobalLight)
dest.DarknessLevel = e.DarknessLevel
dest.DarknessLock = e.DarknessLock
dest.Cycle = e.Cycle
e.ScenesEnvironmentBase.ToDB(&dest.ScenesEnvironmentBase)
e.Dark.ToDB(&dest.Dark)
return true
}
type EnvironmentGlobalLight struct {
Enabled bool `json:"enabled"`
Darkness GlobalLightDarkness `json:"darkness"`
Alpha float64 `json:"alpha"`
Bright bool `json:"bright"`
Color string `json:"color"`
Coloration float64 `json:"coloration"`
Luminosity float64 `json:"luminosity"`
Saturation float64 `json:"saturation"`
Contrast float64 `json:"contrast"`
Shadows float64 `json:"shadows"`
}
func (e *EnvironmentGlobalLight) ToDB(dest *db.EnvironmentGlobalLight) bool {
if dest == nil {
return false
}
dest.Enabled = e.Enabled
e.Darkness.ToDB(&dest.Darkness)
dest.Alpha = e.Alpha
dest.Bright = e.Bright
dest.Color = e.Color
dest.Coloration = e.Coloration
dest.Luminosity = e.Luminosity
dest.Saturation = e.Saturation
dest.Contrast = e.Contrast
dest.Shadows = e.Shadows
return true
}
type EnvironmentBase struct {
Hue float64 `json:"hue"`
Intensity float64 `json:"intensity"`
Luminosity float64 `json:"luminosity"`
Saturation float64 `json:"saturation"`
Shadows float64 `json:"shadows"`
}
func (e *EnvironmentBase) ToDB(dest *db.EnvironmentBase) bool {
if dest == nil {
return false
}
dest.Hue = e.Hue
dest.Intensity = e.Intensity
dest.Luminosity = e.Luminosity
dest.Saturation = e.Saturation
dest.Shadows = e.Shadows
return true
}
type GlobalLightDarkness struct {
Max int `json:"max"`
Min int `json:"min"`
}
func (g *GlobalLightDarkness) ToDB(dest *db.GlobalLightDarkness) bool {
if dest == nil {
return false
}
dest.Max = g.Max
dest.Min = g.Min
return true
}