Files
Foundry-Scrapping-API/internal/foundry/actions/session.go

76 lines
1.7 KiB
Go

package actions
import (
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/temp_models/db"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/temp_models/json"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/transport"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/types"
)
type WsSessionMsg struct {
SessionId string `json:"sessionId"`
UserId string `json:"userId,omitempty"`
}
func (msg WsSessionMsg) Action(tr *transport.FoundryTransport, status *types.FoundryStatus) error {
if status.IsActive {
tr.Logger.Info("Session msg", "userid", msg.UserId)
if msg.UserId == "" {
err := tr.LogInToWorld()
if err != nil {
return err
}
tr.Logger.Info("World is started. Succesfully logged into world")
close(tr.ReadChan.Reconnect())
return nil
}
// select {
// case <-tr.LoggedInChan:
// return ErrUserChannelIsClosed
// default:
// tr.LoggedInChan <- true
// }
// time.Sleep(3 * time.Second)
// types.CloseChannel(tr.LoggedInChan)
go msg.OnActiveWorld(tr)
return nil
}
if tr.IsDbInit {
return nil
}
tr.IsDbInit = true
go tr.FillDBWithFoundryData()
return nil
}
func (msg WsSessionMsg) OnActiveWorld(tr *transport.FoundryTransport) error {
msgJson, err := tr.GetJsonData("world")
if err != nil {
return err
}
tr.Logger.Info("Game data received")
gameJson, err := json.ParseGame(msgJson)
if err != nil {
return err
}
var foundryStateDb db.Game
gameJson.ToDB(&foundryStateDb)
err = foundryStateDb.Insert(tr.DB)
if err != nil {
tr.ReadChan.Err() <- &types.FoundryError{Direction: types.WriterCode, Err: err, Type: types.DbCode}
}
tr.Logger.Info("Game data succesfully inserted to DB")
return nil
}