Files
Foundry-Scrapping-API/internal/foundry/temp_models/db/module.go

177 lines
4.9 KiB
Go

package db
import (
"context"
"database/sql"
"errors"
"strings"
"github.com/jmoiron/sqlx"
"golang.org/x/sync/errgroup"
)
type Module struct {
ID string
Title string
Description string
URL string
License string
Readme string
Bugs string
Changelog string
Version string
Download string
Manifest string
Socket bool
Protected bool
Exclusive bool
PersistentStorage bool
CoreTranslation bool
Library bool
Locked bool
Owned bool
HasStorage bool
Active bool
Availability int
DocumentTypes DocumentTypes
Relationships Relationships
Compatibility Compatibility
Scripts []string
Esmodules []string
Tags []string
Authors []*Author
Media []*Media
Styles []*Style
Languages []*Language
Packs []*Pack
PackFolders []*Folder
}
func (m *Module) Query(data *InsertId[uint]) {
data.query = `
INSERT INTO module (setup_id, id, title, description, url, license, readme, bugs,
changelog, version, manifest, download, socket, protected, exclusive_, persistent_storage,
core_translation, library, locked, owned, has_storage, active, availability)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17,
$18, $19, $20, $21, $22, $23)
ON CONFLICT(id) DO NOTHING`
}
func (m *Module) ConnectGameQuery(data *InsertId[uint]) {
data.query = `
INSERT INTO game_to_module (game_id, module_id)
VALUES ($1, $2)`
}
func (m *Module) InsertObjects(tx *sqlx.Tx) error {
relId := InsertId[string]{id: m.ID, fieldName: "module_id"}
group, ctx := errgroup.WithContext(context.Background())
InsertWithCtxParallel(group, ctx, tx, m.DocumentTypes, relId)
InsertWithCtxParallel(group, ctx, tx, m.Relationships, relId)
InsertWithCtxParallel(group, ctx, tx, m.Compatibility, relId)
scriptRelId := &InsertId[string]{id: m.ID, fieldName: "module_id", tableName: "scripts"}
InsertSimpleSliceParallel(group, tx, m.Scripts, scriptRelId)
esModulesRelId := &InsertId[string]{id: m.ID, fieldName: "module_id", tableName: "es_modules"}
InsertSimpleSliceParallel(group, tx, m.Esmodules, esModulesRelId)
tagsRelId := &InsertId[string]{id: m.ID, fieldName: "module_id", tableName: "tags"}
InsertSimpleSliceParallel(group, tx, m.Tags, tagsRelId)
InsertSliceParallel(group, tx, m.Authors, relId)
InsertSliceParallel(group, tx, m.Media, relId)
InsertSliceParallel(group, tx, m.Styles, relId)
InsertSliceParallel(group, tx, m.Languages, relId)
InsertSliceParallel(group, tx, m.Packs, relId)
InsertSliceParallel(group, tx, m.PackFolders, relId)
err := group.Wait()
if err != nil && !errors.Is(err, sql.ErrNoRows) {
return err
}
return nil
}
func (m *Module) ConnectGame(tx *sqlx.Tx, data *InsertId[uint]) error {
if data.query == "" {
return ErrNoQuery
}
args := []any{data.id, m.ID}
_, err := tx.Exec(data.query, args...)
return err
}
func (m *Module) Insert(tx *sqlx.Tx, data *InsertId[uint]) error {
if data.query == "" {
return ErrNoQuery
}
setupID := sql.NullInt64{Int64: int64(data.id), Valid: strings.EqualFold(data.fieldName, "setup_id")}
args := []any{setupID, data.id, m.ID, m.Title, m.Description, m.URL, m.License, m.Readme, m.Bugs,
m.Changelog, m.Version, m.Manifest, m.Download, m.Socket, m.Protected, m.Exclusive, m.PersistentStorage,
m.CoreTranslation, m.Library, m.Locked, m.Owned, m.HasStorage, m.Active, m.Availability}
res, err := tx.Exec(data.query, args...)
if err != nil {
return err
}
rowsAffected, err := res.RowsAffected()
if rowsAffected != 0 {
err = m.InsertObjects(tx)
if err != nil {
return err
}
}
dataCopy := *data
m.ConnectGameQuery(&dataCopy)
return m.ConnectGame(tx, &dataCopy)
}
func (m *Module) ConnectGameCtx(ctx context.Context, tx *sqlx.Tx, data *InsertId[uint]) error {
if data.query == "" {
return ErrNoQuery
}
args := []any{data.id, m.ID}
_, err := tx.ExecContext(ctx, data.query, args...)
return err
}
func (m *Module) InsertCtx(ctx context.Context, tx *sqlx.Tx, data *InsertId[uint]) error {
if data.query == "" {
return ErrNoQuery
}
setupID := sql.NullInt64{Int64: int64(data.id), Valid: strings.EqualFold(data.fieldName, "setup_id")}
args := []any{setupID, data.id, m.ID, m.Title, m.Description, m.URL, m.License, m.Readme, m.Bugs,
m.Changelog, m.Version, m.Manifest, m.Download, m.Socket, m.Protected, m.Exclusive, m.PersistentStorage,
m.CoreTranslation, m.Library, m.Locked, m.Owned, m.HasStorage, m.Active, m.Availability}
res, err := tx.ExecContext(ctx, data.query, args...)
if err != nil {
return err
}
rowsAffected, err := res.RowsAffected()
if rowsAffected != 0 {
err = m.InsertObjects(tx)
if err != nil {
return err
}
}
dataCopy := *data
m.ConnectGameQuery(&dataCopy)
return m.ConnectGameCtx(ctx, tx, &dataCopy)
}