102 lines
2.2 KiB
Go
102 lines
2.2 KiB
Go
package requests
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"io"
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"net/http"
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json_model "gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/models/json"
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)
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func (conf *FoundryHttpRequest) GetSessionId() error {
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path := fmt.Sprintf("http://%s%s", conf.Host, AuthPath)
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req, err := http.NewRequest("GET", path, nil)
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if err != nil {
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return err
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}
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client := &http.Client{Jar: conf.Jar}
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_, err = client.Do(req)
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if err != nil {
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return err
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}
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fmt.Printf("%v\n", conf.Jar)
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_, err = conf.SetSessionTokenFromHeader()
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return err
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}
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// func (conf *FoundryHttpRequest) GetSessionToken() (bool, error) {
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// req, err := http.NewRequest("GET", fmt.Sprintf("http://%s%s", conf.Host, AuthPath), nil)
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// if err != nil {
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// return false, err
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// }
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// header := http.Header{}
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// header.Set("Cookie", fmt.Sprintf("session=%s", conf.SessionID))
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// header.Set("Connection", "keep-alive")
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// header.Set("Host", conf.Host)
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// header.Set("Origin", fmt.Sprintf("http://%s", conf.Host))
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// header.Set("Referer", fmt.Sprintf("http://%s%s", conf.Host, AuthPath))
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// req.Header = header
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// client := &http.Client{Jar: conf.Jar}
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// resp, err := client.Do(req)
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// if err != nil {
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// return false, err
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// }
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// return conf.SetSessionTokenFromHeader(resp.Header)
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// }
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func (conf *FoundryHttpRequest) GetStatus() (*json_model.Status, error) {
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req, err := http.NewRequest("GET", fmt.Sprintf("http://%s/api/status", conf.Host), nil)
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if err != nil {
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return nil, err
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}
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client := &http.Client{Jar: conf.Jar}
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getResp, err := client.Do(req)
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if err != nil {
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return nil, err
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}
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defer getResp.Body.Close()
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statusByte := bytes.Buffer{}
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_, err = io.Copy(&statusByte, getResp.Body)
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if err != nil && err != io.EOF {
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return nil, err
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}
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var status json_model.Status
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err = json.Unmarshal(statusByte.Bytes(), &status)
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if err != nil {
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return nil, err
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}
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return &status, nil
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}
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func (conf *FoundryHttpRequest) GetGame() (bool, error) {
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req, err := http.NewRequest("GET", fmt.Sprintf("http://%s%s", conf.Host, GamePath), nil)
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if err != nil {
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return false, err
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}
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header := conf.GetRequestHeader(GamePath)
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req.Header = *header
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client := &http.Client{Jar: conf.Jar}
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_, err = client.Do(req)
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if err != nil {
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return false, err
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}
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return true, nil
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}
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