Files
Foundry-Scrapping-API/cmd/api/handlers.go

63 lines
1.4 KiB
Go

package main
import (
"encoding/json"
"net/http"
"time"
"gitea.local.lab/Lbenedar/foundry_helper_service/internal/foundry/temp_models/db"
)
func (app *application) ShowText(w http.ResponseWriter, r *http.Request) {
data, err := app.foundryApp.Test()
if err != nil {
app.slogger.Error("", "error", err)
w.Write([]byte(err.Error()))
return
}
var dbGame db.Game
start := time.Now()
data.ToDB(&dbGame)
elapsed := time.Since(start)
app.slogger.Info("Game data successfully parsed", "elapsedtime", elapsed)
byteData, err := json.Marshal(data)
if err != nil {
app.slogger.Error("", "error", err)
w.Write([]byte(err.Error()))
return
}
w.Write(byteData)
}
func (app *application) WhenNextSession(w http.ResponseWriter, r *http.Request) {
// data, err := app.foundryApp.HandleWSRequest("/setup")
// if err != nil {
// app.slogger.Error("", "error", err)
// w.Write([]byte(err.Error()))
// return
// }
// setupData, err := json_model.ParseSetupModel(data)
// if err != nil {
// app.slogger.Error("", "error", err)
// w.Write([]byte(err.Error()))
// return
// }
// // nextSession, err := setupData.GetWorlds().GetSessionTime("")
// // if err != nil {
// // app.slogger.Error("", "error", err)
// // w.Write([]byte(err.Error()))
// // return
// // }
// app.slogger.Info("Next session data is ready to send", "sessionTime", nextSession)
// w.Write([]byte(nextSession.Local().String()))
return
}